IsInteractive returns true if we are running in an interactive mode
()
| 39 | |
| 40 | // IsInteractive returns true if we are running in an interactive mode |
| 41 | func IsInteractive() bool { |
| 42 | return nodeps.IsEnvFalse("DDEV_NONINTERACTIVE") |
| 43 | } |
| 44 | |
| 45 | // IsValidXdebugIDELocation limits the choices for XdebugIDELocation |
| 46 | func IsValidXdebugIDELocation(loc string) bool { |
no test coverage detected