| 211 | #endif |
| 212 | |
| 213 | void SystemExit(int exitAction, bool autoloadedGame) |
| 214 | { |
| 215 | #ifdef HW_RVL |
| 216 | ShutoffRumble(); |
| 217 | #endif |
| 218 | |
| 219 | ExitCleanup(); |
| 220 | |
| 221 | #ifdef HW_RVL |
| 222 | if(ShutdownRequested) { |
| 223 | SYS_ResetSystem(SYS_POWEROFF_STANDBY, 0, FALSE); |
| 224 | } |
| 225 | else if(autoloadedGame) { |
| 226 | if( !!*(u32*)0x80001800 ) |
| 227 | { |
| 228 | // Were we launched via HBC? (or via WiiFlow's stub replacement) |
| 229 | exit(1); |
| 230 | } |
| 231 | else |
| 232 | { |
| 233 | // Wii channel support |
| 234 | SYS_ResetSystem(SYS_RETURNTOMENU, 0, FALSE); |
| 235 | } |
| 236 | } |
| 237 | else { |
| 238 | if(exitAction == EXITACTION_WII_AUTO) // Auto |
| 239 | { |
| 240 | char * sig = (char *)0x80001804; |
| 241 | if( |
| 242 | sig[0] == 'S' && |
| 243 | sig[1] == 'T' && |
| 244 | sig[2] == 'U' && |
| 245 | sig[3] == 'B' && |
| 246 | sig[4] == 'H' && |
| 247 | sig[5] == 'A' && |
| 248 | sig[6] == 'X' && |
| 249 | sig[7] == 'X') |
| 250 | exitAction = EXITACTION_WII_RETURN_TO_LOADER; // Exit to HBC |
| 251 | else |
| 252 | exitAction = EXITACTION_WII_RETURN_TO_MENU; // HBC not found |
| 253 | } |
| 254 | |
| 255 | if(exitAction == EXITACTION_WII_RETURN_TO_MENU) // Exit to Menu |
| 256 | { |
| 257 | SYS_ResetSystem(SYS_RETURNTOMENU, 0, FALSE); |
| 258 | } |
| 259 | else if(exitAction == EXITACTION_WII_POWER_OFF) // Shutdown Wii |
| 260 | { |
| 261 | SYS_ResetSystem(SYS_POWEROFF_STANDBY, 0, FALSE); |
| 262 | } |
| 263 | else // Exit to Loader |
| 264 | { |
| 265 | exit(0); |
| 266 | } |
| 267 | } |
| 268 | #else |
| 269 | if(exitAction == EXITACTION_GC_REBOOT) // Reboot |
| 270 | { |
no test coverage detected