* UpdateGUI * * Primary thread to allow GUI to respond to state changes, and draws GUI ***************************************************************************/
| 334 | * Primary thread to allow GUI to respond to state changes, and draws GUI |
| 335 | ***************************************************************************/ |
| 336 | static void * |
| 337 | UpdateGUI (void *arg) |
| 338 | { |
| 339 | int i; |
| 340 | |
| 341 | while(1) |
| 342 | { |
| 343 | // if halted, block here until ResumeGui wakes us; signal HaltGui we have stopped |
| 344 | LWP_MutexLock(guiMutex); |
| 345 | if(guiHalt) |
| 346 | { |
| 347 | guiHalted = true; |
| 348 | LWP_CondBroadcast(guiHaltCond); |
| 349 | while(guiHalt) |
| 350 | LWP_CondWait(guiWakeCond, guiMutex); |
| 351 | guiHalted = false; |
| 352 | } |
| 353 | LWP_MutexUnlock(guiMutex); |
| 354 | |
| 355 | UpdatePads(); |
| 356 | mainWindow->Draw(); |
| 357 | |
| 358 | if (mainWindow->GetState() != STATE_DISABLED) |
| 359 | mainWindow->DrawTooltip(); |
| 360 | |
| 361 | #ifdef HW_RVL |
| 362 | i = 3; |
| 363 | do |
| 364 | { |
| 365 | if(userInput[i].wpad->ir.valid) |
| 366 | Menu_DrawImg(userInput[i].wpad->ir.x-48, userInput[i].wpad->ir.y-48, |
| 367 | 96, 96, pointer[i]->GetImage(), userInput[i].wpad->ir.angle, 1, 1, 255); |
| 368 | DoRumble(i); |
| 369 | --i; |
| 370 | } while(i>=0); |
| 371 | #endif |
| 372 | |
| 373 | Menu_Render(); |
| 374 | |
| 375 | mainWindow->Update(&userInput[3]); |
| 376 | mainWindow->Update(&userInput[2]); |
| 377 | mainWindow->Update(&userInput[1]); |
| 378 | mainWindow->Update(&userInput[0]); |
| 379 | |
| 380 | if(ExitRequested || ShutdownRequested) |
| 381 | { |
| 382 | for(i = 0; i <= 255; i += 15) |
| 383 | { |
| 384 | mainWindow->Draw(); |
| 385 | Menu_DrawRectangle(0,0,screenwidth,screenheight,(GXColor){0, 0, 0, (u8)i},1); |
| 386 | Menu_Render(); |
| 387 | } |
| 388 | ExitApp(); |
| 389 | } |
| 390 | usleep(THREAD_SLEEP); |
| 391 | } |
| 392 | return NULL; |
| 393 | } |
nothing calls this directly
no test coverage detected