| 245 | } |
| 246 | |
| 247 | int GuiWindow::GetSelected() |
| 248 | { |
| 249 | // find selected element |
| 250 | int found = -1; |
| 251 | u32 elemSize = _elements.size(); |
| 252 | for (u32 i = 0; i < elemSize; ++i) |
| 253 | { |
| 254 | if(_elements.at(i)->GetState() == STATE_SELECTED) |
| 255 | { |
| 256 | found = int(i); |
| 257 | break; |
| 258 | } |
| 259 | } |
| 260 | return found; |
| 261 | } |
| 262 | |
| 263 | // set element to left/right as selected |
| 264 | // there's probably a more clever way to do this, but this way works |
no test coverage detected