* UpdateGUI * * Primary thread to allow GUI to respond to state changes, and draws GUI ***************************************************************************/
| 345 | * Primary thread to allow GUI to respond to state changes, and draws GUI |
| 346 | ***************************************************************************/ |
| 347 | static void * |
| 348 | UpdateGUI (void *arg) |
| 349 | { |
| 350 | int i; |
| 351 | |
| 352 | while(1) |
| 353 | { |
| 354 | // if halted, block here until ResumeGui wakes us; signal HaltGui we have stopped |
| 355 | LWP_MutexLock(guiMutex); |
| 356 | if(guiHalt) |
| 357 | { |
| 358 | guiHalted = true; |
| 359 | LWP_CondBroadcast(guiHaltCond); |
| 360 | while(guiHalt) |
| 361 | LWP_CondWait(guiWakeCond, guiMutex); |
| 362 | guiHalted = false; |
| 363 | } |
| 364 | LWP_MutexUnlock(guiMutex); |
| 365 | |
| 366 | UpdatePads(); |
| 367 | mainWindow->Draw(); |
| 368 | |
| 369 | if (mainWindow->GetState() != STATE_DISABLED) |
| 370 | mainWindow->DrawTooltip(); |
| 371 | |
| 372 | #ifdef HW_RVL |
| 373 | i = 3; |
| 374 | do |
| 375 | { |
| 376 | if(userInput[i].wpad->ir.valid) { |
| 377 | Menu_DrawImg(userInput[i].wpad->ir.x-48, userInput[i].wpad->ir.y-48, 96, 96, pointer[i]->GetImage(), userInput[i].wpad->ir.angle, 1, 1, 255); |
| 378 | } |
| 379 | DoRumble(i); |
| 380 | --i; |
| 381 | } while(i>=0); |
| 382 | #endif |
| 383 | |
| 384 | Menu_Render(); |
| 385 | |
| 386 | mainWindow->Update(&userInput[3]); |
| 387 | mainWindow->Update(&userInput[2]); |
| 388 | mainWindow->Update(&userInput[1]); |
| 389 | mainWindow->Update(&userInput[0]); |
| 390 | |
| 391 | if(ExitRequested || ShutdownRequested) |
| 392 | { |
| 393 | for(i = 0; i <= 255; i += 15) |
| 394 | { |
| 395 | mainWindow->Draw(); |
| 396 | Menu_DrawRectangle(0,0,screenwidth,screenheight,(GXColor){0, 0, 0, (u8)i},1); |
| 397 | Menu_Render(); |
| 398 | } |
| 399 | ExitApp(); |
| 400 | } |
| 401 | usleep(THREAD_SLEEP); |
| 402 | } |
| 403 | return NULL; |
| 404 | } |
nothing calls this directly
no test coverage detected