------------------------------------------------------------------------
| 271 | |
| 272 | //------------------------------------------------------------------------ |
| 273 | void Agg2D::worldToScreen(double& x, double& y) const |
| 274 | { |
| 275 | m_transform.transform(&x, &y); |
| 276 | } |
| 277 | |
| 278 | //------------------------------------------------------------------------ |
| 279 | void Agg2D::screenToWorld(double& x, double& y) const |