| 18 | const char* ApplicationName = "fluxengine"; |
| 19 | |
| 20 | std::vector<std::fs::path> getDataPaths(bool includeSystemFolders) |
| 21 | { |
| 22 | std::vector<std::fs::path> paths; |
| 23 | |
| 24 | #if defined(OS_WINDOWS) |
| 25 | |
| 26 | // In the portable Windows version, we just use the executable directory |
| 27 | // Prevent the use of the AppData folder here |
| 28 | if (!ImHexApi::System::isPortableVersion()) |
| 29 | { |
| 30 | PWSTR wAppDataPath = nullptr; |
| 31 | if (SUCCEEDED(SHGetKnownFolderPath(FOLDERID_LocalAppData, |
| 32 | KF_FLAG_CREATE, |
| 33 | nullptr, |
| 34 | &wAppDataPath))) |
| 35 | { |
| 36 | paths.emplace_back(wAppDataPath); |
| 37 | CoTaskMemFree(wAppDataPath); |
| 38 | } |
| 39 | } |
| 40 | |
| 41 | #elif defined(OS_MACOS) |
| 42 | |
| 43 | paths.push_back(wolv::io::fs::getApplicationSupportDirectoryPath() / |
| 44 | ApplicationName); |
| 45 | |
| 46 | #elif defined(OS_LINUX) || defined(OS_WEB) |
| 47 | |
| 48 | paths.push_back(xdg::DataHomeDir()); |
| 49 | |
| 50 | #endif |
| 51 | |
| 52 | #if defined(OS_MACOS) |
| 53 | |
| 54 | if (includeSystemFolders) |
| 55 | { |
| 56 | if (auto executablePath = wolv::io::fs::getExecutablePath(); |
| 57 | executablePath.has_value()) |
| 58 | { |
| 59 | paths.push_back(executablePath->parent_path()); |
| 60 | } |
| 61 | } |
| 62 | |
| 63 | #else |
| 64 | |
| 65 | for (auto& path : paths) |
| 66 | path = path / ApplicationName; |
| 67 | |
| 68 | if (ImHexApi::System::isPortableVersion() || includeSystemFolders) |
| 69 | { |
| 70 | if (auto executablePath = wolv::io::fs::getExecutablePath(); |
| 71 | executablePath.has_value()) |
| 72 | paths.push_back(executablePath->parent_path()); |
| 73 | } |
| 74 | |
| 75 | #endif |
| 76 | |
| 77 | // Add additional data directories to the path |
no test coverage detected