| 45 | } |
| 46 | |
| 47 | void BouncingBallWindow3::OnIdle() |
| 48 | { |
| 49 | #if !defined(BOUNCING_BALL_SINGLE_STEP) |
| 50 | PhysicsTick(); |
| 51 | #endif |
| 52 | if (mCameraRig.Move()) |
| 53 | { |
| 54 | mPVWMatrices.Update(); |
| 55 | } |
| 56 | GraphicsTick(); |
| 57 | } |
| 58 | |
| 59 | bool BouncingBallWindow3::OnCharPress(uint8_t key, int32_t x, int32_t y) |
| 60 | { |