| 49 | } |
| 50 | |
| 51 | bool GL46Texture2Array::CanAutoGenerateMipmaps() const |
| 52 | { |
| 53 | auto texture = GetTexture(); |
| 54 | |
| 55 | return texture && texture->HasMipmaps() && texture->WantAutogenerateMipmaps(); |
| 56 | } |
| 57 | |
| 58 | void GL46Texture2Array::LoadTextureLevel(uint32_t item, uint32_t level, void const* data) |
| 59 | { |
nothing calls this directly
no test coverage detected