| 324 | } |
| 325 | |
| 326 | void GL46Engine::Enable(Shader const* shader, GLuint program) |
| 327 | { |
| 328 | EnableCBuffers(shader, program); |
| 329 | EnableTBuffers(shader, program); |
| 330 | EnableSBuffers(shader, program); |
| 331 | EnableRBuffers(shader, program); |
| 332 | EnableTextures(shader, program); |
| 333 | EnableTextureArrays(shader, program); |
| 334 | EnableSamplers(shader, program); |
| 335 | } |
| 336 | |
| 337 | void GL46Engine::Disable(Shader const* shader, GLuint program) |
| 338 | { |
no outgoing calls
no test coverage detected