| 335 | } |
| 336 | |
| 337 | void GL46Engine::Disable(Shader const* shader, GLuint program) |
| 338 | { |
| 339 | DisableSamplers(shader, program); |
| 340 | DisableTextureArrays(shader, program); |
| 341 | DisableTextures(shader, program); |
| 342 | DisableRBuffers(shader, program); |
| 343 | DisableSBuffers(shader, program); |
| 344 | DisableTBuffers(shader, program); |
| 345 | DisableCBuffers(shader, program); |
| 346 | } |
| 347 | |
| 348 | void GL46Engine::EnableCBuffers(Shader const* shader, GLuint program) |
| 349 | { |
no outgoing calls
no test coverage detected