| 18 | } |
| 19 | |
| 20 | GL46DrawTarget::GL46DrawTarget(DrawTarget const* target, |
| 21 | std::vector<GL46TextureRT*>& rtTextures, GL46TextureDS* dsTexture) |
| 22 | : |
| 23 | GEDrawTarget(target), |
| 24 | mRTTextures(rtTextures), |
| 25 | mDSTexture(dsTexture), |
| 26 | mFrameBuffer(0), |
| 27 | mSaveViewportX(0), |
| 28 | mSaveViewportY(0), |
| 29 | mSaveViewportWidth(0), |
| 30 | mSaveViewportHeight(0), |
| 31 | mSaveViewportNear(0.0), |
| 32 | mSaveViewportFar(0.0) |
| 33 | { |
| 34 | LogAssert(target->GetNumTargets() <= rtTextures.size(), |
| 35 | "DrawTargets has more targets than there are RT textures provided."); |
| 36 | |
| 37 | glGenFramebuffers(1, &mFrameBuffer); |
| 38 | } |
| 39 | |
| 40 | std::shared_ptr<GEDrawTarget> GL46DrawTarget::Create(DrawTarget const* target, |
| 41 | std::vector<GEObject*>& rtTextures, GEObject* dsTexture) |
nothing calls this directly
no test coverage detected