| 48 | } |
| 49 | |
| 50 | void GL46BlendState::Enable() |
| 51 | { |
| 52 | if (mEnableAlphaToCoverage) |
| 53 | { |
| 54 | glEnable(GL_SAMPLE_COVERAGE); |
| 55 | } |
| 56 | else |
| 57 | { |
| 58 | glDisable(GL_SAMPLE_COVERAGE); |
| 59 | } |
| 60 | |
| 61 | if (mEnableIndependentBlend) |
| 62 | { |
| 63 | for (uint32_t i = 0; i < BlendState::NUM_TARGETS; ++i) |
| 64 | { |
| 65 | Target const& target = mTarget[i]; |
| 66 | if (target.enable) |
| 67 | { |
| 68 | glEnablei(GL_BLEND, i); |
| 69 | glBlendFuncSeparatei(i, target.srcColor, target.dstColor, |
| 70 | target.srcAlpha, target.dstAlpha); |
| 71 | glBlendEquationSeparatei(i, target.opColor, target.opAlpha); |
| 72 | } |
| 73 | else |
| 74 | { |
| 75 | glDisablei(GL_BLEND, i); |
| 76 | } |
| 77 | glColorMaski(i, target.rMask, target.gMask, target.bMask, target.aMask); |
| 78 | glSampleMaski(i, mSampleMask); |
| 79 | } |
| 80 | } |
| 81 | else |
| 82 | { |
| 83 | Target const& target = mTarget[0]; |
| 84 | if (target.enable) |
| 85 | { |
| 86 | glEnable(GL_BLEND); |
| 87 | glBlendFuncSeparate(target.srcColor, target.dstColor, |
| 88 | target.srcAlpha, target.dstAlpha); |
| 89 | glBlendEquationSeparate(target.opColor, target.opAlpha); |
| 90 | } |
| 91 | else |
| 92 | { |
| 93 | glDisable(GL_BLEND); |
| 94 | } |
| 95 | glColorMask(target.rMask, target.gMask, target.bMask, target.aMask); |
| 96 | glSampleMaski(0, mSampleMask); |
| 97 | } |
| 98 | |
| 99 | glBlendColor(mBlendColor[0], mBlendColor[1], mBlendColor[2], mBlendColor[3]); |
| 100 | } |
| 101 | |
| 102 | |
| 103 | std::array<GLenum const, 17> GL46BlendState::msMode = |
nothing calls this directly
no test coverage detected