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hub / github.com/davideberly/GeometricTools / GetDescription

Method GetDescription

GTE/Graphics/DX11/HLSLShaderFactory.cpp:231–237  ·  view source on GitHub ↗

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229}
230
231bool HLSLShaderFactory::GetDescription(ID3DShaderReflection* reflector, HLSLReflection& shader)
232{
233 D3D_SHADER_DESC desc;
234 DX11Log(reflector->GetDesc(&desc));
235 shader.SetDescription(desc);
236 return true;
237}
238
239bool HLSLShaderFactory::GetInputs(ID3DShaderReflection* reflector, HLSLReflection& shader)
240{

Callers 8

IsFullscreenMethod · 0.80
SetFullscreenMethod · 0.80
GetMostPowerfulMethod · 0.80
ReflectShaderMethod · 0.80
GetInputsMethod · 0.80
GetOutputsMethod · 0.80
GetCBuffersMethod · 0.80
GetBoundResourcesMethod · 0.80

Calls 1

SetDescriptionMethod · 0.45

Tested by

no test coverage detected