| 922 | } |
| 923 | |
| 924 | void DX11Engine::EnableCBuffers(Shader const* shader, DX11Shader* dxShader) |
| 925 | { |
| 926 | int32_t const index = ConstantBuffer::shaderDataLookup; |
| 927 | for (auto const& cb : shader->GetData(index)) |
| 928 | { |
| 929 | if (cb.object) |
| 930 | { |
| 931 | DX11ConstantBuffer* dxCB = static_cast<DX11ConstantBuffer*>(Bind(cb.object)); |
| 932 | if (dxCB) |
| 933 | { |
| 934 | dxShader->EnableCBuffer(mImmediate, cb.bindPoint, dxCB->GetDXBuffer()); |
| 935 | } |
| 936 | else |
| 937 | { |
| 938 | LogError("Failed to bind constant buffer."); |
| 939 | } |
| 940 | } |
| 941 | else |
| 942 | { |
| 943 | LogError(cb.name + " is null constant buffer."); |
| 944 | } |
| 945 | } |
| 946 | } |
| 947 | |
| 948 | void DX11Engine::DisableCBuffers(Shader const* shader, DX11Shader* dxShader) |
| 949 | { |
nothing calls this directly
no test coverage detected