| 60 | } |
| 61 | |
| 62 | Vector3<float> CollisionMesh::GetPosition(size_t i) const |
| 63 | { |
| 64 | char const* vertex = mVBuffer->GetData() + i * mVertexSize; |
| 65 | return *reinterpret_cast<Vector3<float> const*>(vertex); |
| 66 | } |
| 67 | |
| 68 | size_t CollisionMesh::GetNumTriangles() const |
| 69 | { |
no test coverage detected