| 3744 | } |
| 3745 | |
| 3746 | void APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog) |
| 3747 | { |
| 3748 | if (sglGetShaderInfoLog) |
| 3749 | { |
| 3750 | sglGetShaderInfoLog(shader, bufSize, length, infoLog); |
| 3751 | ReportGLError("glGetShaderInfoLog"); |
| 3752 | } |
| 3753 | else |
| 3754 | { |
| 3755 | ReportGLNullFunction("glGetShaderInfoLog"); |
| 3756 | } |
| 3757 | |
| 3758 | #if defined(GTE_ENABLE_GLTRACE) |
| 3759 | gsTrace.Call("glGetShaderInfoLog", "", |
| 3760 | shader, bufSize, *length, infoLog); |
| 3761 | #endif |
| 3762 | } |
| 3763 | |
| 3764 | void APIENTRY glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* source) |
| 3765 | { |
no test coverage detected