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hub / github.com/davideberly/GeometricTools / glBindVertexArray

Function glBindVertexArray

GTE/Graphics/GL46/GL46.cpp:6819–6835  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

6817}
6818
6819void APIENTRY glBindVertexArray(GLuint array)
6820{
6821 if (sglBindVertexArray)
6822 {
6823 sglBindVertexArray(array);
6824 ReportGLError("glBindVertexArray");
6825 }
6826 else
6827 {
6828 ReportGLNullFunction("glBindVertexArray");
6829 }
6830
6831#if defined(GTE_ENABLE_GLTRACE)
6832 gsTrace.Call("glBindVertexArray", "",
6833 array);
6834#endif
6835}
6836
6837void APIENTRY glDeleteVertexArrays(GLsizei n, const GLuint* arrays)
6838{

Callers 3

GL46InputLayoutMethod · 0.85
EnableMethod · 0.85
DisableMethod · 0.85

Calls 3

ReportGLErrorFunction · 0.85
ReportGLNullFunctionFunction · 0.85
CallMethod · 0.80

Tested by

no test coverage detected