Return false to discard a character.
| 3837 | |
| 3838 | // Return false to discard a character. |
| 3839 | static bool InputTextFilterCharacter(unsigned int* p_char, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data, ImGuiInputSource input_source) |
| 3840 | { |
| 3841 | IM_ASSERT(input_source == ImGuiInputSource_Keyboard || input_source == ImGuiInputSource_Clipboard); |
| 3842 | unsigned int c = *p_char; |
| 3843 | |
| 3844 | // Filter non-printable (NB: isprint is unreliable! see #2467) |
| 3845 | bool apply_named_filters = true; |
| 3846 | if (c < 0x20) |
| 3847 | { |
| 3848 | bool pass = false; |
| 3849 | pass |= (c == '\n' && (flags & ImGuiInputTextFlags_Multiline)); |
| 3850 | pass |= (c == '\t' && (flags & ImGuiInputTextFlags_AllowTabInput)); |
| 3851 | if (!pass) |
| 3852 | return false; |
| 3853 | apply_named_filters = false; // Override named filters below so newline and tabs can still be inserted. |
| 3854 | } |
| 3855 | |
| 3856 | if (input_source != ImGuiInputSource_Clipboard) |
| 3857 | { |
| 3858 | // We ignore Ascii representation of delete (emitted from Backspace on OSX, see #2578, #2817) |
| 3859 | if (c == 127) |
| 3860 | return false; |
| 3861 | |
| 3862 | // Filter private Unicode range. GLFW on OSX seems to send private characters for special keys like arrow keys (FIXME) |
| 3863 | if (c >= 0xE000 && c <= 0xF8FF) |
| 3864 | return false; |
| 3865 | } |
| 3866 | |
| 3867 | // Filter Unicode ranges we are not handling in this build |
| 3868 | if (c > IM_UNICODE_CODEPOINT_MAX) |
| 3869 | return false; |
| 3870 | |
| 3871 | // Generic named filters |
| 3872 | if (apply_named_filters && (flags & (ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsUppercase | ImGuiInputTextFlags_CharsNoBlank | ImGuiInputTextFlags_CharsScientific))) |
| 3873 | { |
| 3874 | // The libc allows overriding locale, with e.g. 'setlocale(LC_NUMERIC, "de_DE.UTF-8");' which affect the output/input of printf/scanf. |
| 3875 | // The standard mandate that programs starts in the "C" locale where the decimal point is '.'. |
| 3876 | // We don't really intend to provide widespread support for it, but out of empathy for people stuck with using odd API, we support the bare minimum aka overriding the decimal point. |
| 3877 | // Change the default decimal_point with: |
| 3878 | // ImGui::GetCurrentContext()->PlatformLocaleDecimalPoint = *localeconv()->decimal_point; |
| 3879 | ImGuiContext& g = *GImGui; |
| 3880 | const unsigned c_decimal_point = (unsigned int)g.PlatformLocaleDecimalPoint; |
| 3881 | |
| 3882 | // Allow 0-9 . - + * / |
| 3883 | if (flags & ImGuiInputTextFlags_CharsDecimal) |
| 3884 | if (!(c >= '0' && c <= '9') && (c != c_decimal_point) && (c != '-') && (c != '+') && (c != '*') && (c != '/')) |
| 3885 | return false; |
| 3886 | |
| 3887 | // Allow 0-9 . - + * / e E |
| 3888 | if (flags & ImGuiInputTextFlags_CharsScientific) |
| 3889 | if (!(c >= '0' && c <= '9') && (c != c_decimal_point) && (c != '-') && (c != '+') && (c != '*') && (c != '/') && (c != 'e') && (c != 'E')) |
| 3890 | return false; |
| 3891 | |
| 3892 | // Allow 0-9 a-F A-F |
| 3893 | if (flags & ImGuiInputTextFlags_CharsHexadecimal) |
| 3894 | if (!(c >= '0' && c <= '9') && !(c >= 'a' && c <= 'f') && !(c >= 'A' && c <= 'F')) |
| 3895 | return false; |
| 3896 |
no test coverage detected