(y)
| 105 | // Round pixels to half-integer boundaries for crisper drawing. |
| 106 | function halfUp(x) { return Math.round(x) + 0.5; } |
| 107 | function halfDown(y){ return Math.round(y) - 0.5; } |
| 108 | |
| 109 | var context = e.drawingContext; |
| 110 | var containerDiv = e.canvas.parentNode; |