Edit a string of text - buf_size account for the zero-terminator, so a buf_size of 6 can hold "Hello" but not "Hello!". This is so we can easily call InputText() on static arrays using ARRAYSIZE() and to match Note that in std::string world, capacity() would omit 1 byte used by the zero-terminator. - When active, hold on a privately held copy of the text (and apply back to 'buf'). So changing 'buf
| 3436 | // (FIXME: Rather confusing and messy function, among the worse part of our codebase, expecting to rewrite a V2 at some point.. Partly because we are |
| 3437 | // doing UTF8 > U16 > UTF8 conversions on the go to easily interface with stb_textedit. Ideally should stay in UTF-8 all the time. See https://github.com/nothings/stb/issues/188) |
| 3438 | bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_size, const ImVec2& size_arg, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* callback_user_data) |
| 3439 | { |
| 3440 | ImGuiWindow* window = GetCurrentWindow(); |
| 3441 | if (window->SkipItems) |
| 3442 | return false; |
| 3443 | |
| 3444 | IM_ASSERT(!((flags & ImGuiInputTextFlags_CallbackHistory) && (flags & ImGuiInputTextFlags_Multiline))); // Can't use both together (they both use up/down keys) |
| 3445 | IM_ASSERT(!((flags & ImGuiInputTextFlags_CallbackCompletion) && (flags & ImGuiInputTextFlags_AllowTabInput))); // Can't use both together (they both use tab key) |
| 3446 | |
| 3447 | ImGuiContext& g = *GImGui; |
| 3448 | ImGuiIO& io = g.IO; |
| 3449 | const ImGuiStyle& style = g.Style; |
| 3450 | |
| 3451 | const bool RENDER_SELECTION_WHEN_INACTIVE = false; |
| 3452 | const bool is_multiline = (flags & ImGuiInputTextFlags_Multiline) != 0; |
| 3453 | const bool is_readonly = (flags & ImGuiInputTextFlags_ReadOnly) != 0; |
| 3454 | const bool is_password = (flags & ImGuiInputTextFlags_Password) != 0; |
| 3455 | const bool is_undoable = (flags & ImGuiInputTextFlags_NoUndoRedo) == 0; |
| 3456 | const bool is_resizable = (flags & ImGuiInputTextFlags_CallbackResize) != 0; |
| 3457 | if (is_resizable) |
| 3458 | IM_ASSERT(callback != NULL); // Must provide a callback if you set the ImGuiInputTextFlags_CallbackResize flag! |
| 3459 | |
| 3460 | if (is_multiline) // Open group before calling GetID() because groups tracks id created within their scope, |
| 3461 | BeginGroup(); |
| 3462 | const ImGuiID id = window->GetID(label); |
| 3463 | const ImVec2 label_size = CalcTextSize(label, NULL, true); |
| 3464 | const ImVec2 frame_size = CalcItemSize(size_arg, CalcItemWidth(), (is_multiline ? g.FontSize * 8.0f : label_size.y) + style.FramePadding.y*2.0f); // Arbitrary default of 8 lines high for multi-line |
| 3465 | const ImVec2 total_size = ImVec2(frame_size.x + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), frame_size.y); |
| 3466 | |
| 3467 | const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size); |
| 3468 | const ImRect total_bb(frame_bb.Min, frame_bb.Min + total_size); |
| 3469 | |
| 3470 | ImGuiWindow* draw_window = window; |
| 3471 | ImVec2 inner_size = frame_size; |
| 3472 | if (is_multiline) |
| 3473 | { |
| 3474 | if (!ItemAdd(total_bb, id, &frame_bb)) |
| 3475 | { |
| 3476 | ItemSize(total_bb, style.FramePadding.y); |
| 3477 | EndGroup(); |
| 3478 | return false; |
| 3479 | } |
| 3480 | |
| 3481 | // We reproduce the contents of BeginChildFrame() in order to provide 'label' so our window internal data are easier to read/debug. |
| 3482 | PushStyleColor(ImGuiCol_ChildBg, style.Colors[ImGuiCol_FrameBg]); |
| 3483 | PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding); |
| 3484 | PushStyleVar(ImGuiStyleVar_ChildBorderSize, style.FrameBorderSize); |
| 3485 | PushStyleVar(ImGuiStyleVar_WindowPadding, style.FramePadding); |
| 3486 | bool child_visible = BeginChildEx(label, id, frame_bb.GetSize(), true, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysUseWindowPadding); |
| 3487 | PopStyleVar(3); |
| 3488 | PopStyleColor(); |
| 3489 | if (!child_visible) |
| 3490 | { |
| 3491 | EndChild(); |
| 3492 | EndGroup(); |
| 3493 | return false; |
| 3494 | } |
| 3495 | draw_window = g.CurrentWindow; // Child window |
nothing calls this directly
no test coverage detected