| 501 | } |
| 502 | |
| 503 | bool flipFB() { |
| 504 | if (!bOpenGL && screenPixels && sdlTexture) { |
| 505 | SDL_UpdateTexture(sdlTexture, nullptr, screenPixels, fb_fix_screeninfo.line_length); |
| 506 | SDL_RenderClear(sdlRenderer); |
| 507 | SDL_RenderCopy(sdlRenderer, sdlTexture, nullptr, nullptr); |
| 508 | SDL_RenderPresent(sdlRenderer); |
| 509 | return true; |
| 510 | } |
| 511 | return false; |
| 512 | } |
| 513 | |
| 514 | void flipFBNoCheck() { |
| 515 | #ifdef BOXEDWINE_64BIT_MMU |
no test coverage detected