| 271 | |
| 272 | |
| 273 | static unsigned int best_accum_mode(GLint modes, GLint accum_size) { |
| 274 | int best = -1; |
| 275 | |
| 276 | for (int i = 0; i < ARRAY_SIZE(color_modes); i++) { |
| 277 | if ((modes & color_modes[i].mode) && color_modes[i].color_bits >= accum_size) { |
| 278 | /* Prefer the fewest color bits, then prefer more alpha bits, then |
| 279 | prefer more bits per pixel. */ |
| 280 | if (best < 0) { |
| 281 | best = i; |
| 282 | } else if (color_modes[i].color_bits < color_modes[best].color_bits) { |
| 283 | best = i; |
| 284 | } else if (color_modes[i].color_bits == color_modes[best].color_bits) { |
| 285 | if (color_modes[i].alpha_bits > color_modes[best].alpha_bits) { |
| 286 | best = i; |
| 287 | } else if (color_modes[i].alpha_bits == color_modes[best].alpha_bits && color_modes[i].bits_per_pixel > color_modes[best].bits_per_pixel) { |
| 288 | best = i; |
| 289 | } |
| 290 | } |
| 291 | } |
| 292 | } |
| 293 | |
| 294 | if (best < 0) { |
| 295 | /* Couldn't find a match. Return last one that renderer supports. */ |
| 296 | for (int i = ARRAY_SIZE(color_modes) - 1; i >= 0; i--) { |
| 297 | if (modes & color_modes[i].mode) { |
| 298 | return i; |
| 299 | } |
| 300 | } |
| 301 | } |
| 302 | |
| 303 | return best; |
| 304 | } |
| 305 | |
| 306 | |
| 307 | static void enum_renderer_pixel_formats(renderer_properties renderer, CFMutableArrayRef pixel_format_array, CFMutableSetRef pixel_format_set) |
no outgoing calls
no test coverage detected