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hub / github.com/danoon2/Boxedwine / SetupDrawData

Function SetupDrawData

lib/imgui/imgui.cpp:4045–4060  ·  view source on GitHub ↗

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4043}
4044
4045static void SetupDrawData(ImVector<ImDrawList*>* draw_lists, ImDrawData* draw_data)
4046{
4047 ImGuiIO& io = ImGui::GetIO();
4048 draw_data->Valid = true;
4049 draw_data->CmdLists = (draw_lists->Size > 0) ? draw_lists->Data : NULL;
4050 draw_data->CmdListsCount = draw_lists->Size;
4051 draw_data->TotalVtxCount = draw_data->TotalIdxCount = 0;
4052 draw_data->DisplayPos = ImVec2(0.0f, 0.0f);
4053 draw_data->DisplaySize = io.DisplaySize;
4054 draw_data->FramebufferScale = io.DisplayFramebufferScale;
4055 for (int n = 0; n < draw_lists->Size; n++)
4056 {
4057 draw_data->TotalVtxCount += draw_lists->Data[n]->VtxBuffer.Size;
4058 draw_data->TotalIdxCount += draw_lists->Data[n]->IdxBuffer.Size;
4059 }
4060}
4061
4062// When using this function it is sane to ensure that float are perfectly rounded to integer values, to that e.g. (int)(max.x-min.x) in user's render produce correct result.
4063void ImGui::PushClipRect(const ImVec2& clip_rect_min, const ImVec2& clip_rect_max, bool intersect_with_current_clip_rect)

Callers 1

RenderMethod · 0.85

Calls 1

ImVec2Class · 0.85

Tested by

no test coverage detected