()
| 66 | } |
| 67 | |
| 68 | func NewPsyNet() *PsyNet { |
| 69 | return &PsyNet{ |
| 70 | client: &http.Client{}, |
| 71 | requestID: &requestIDCounter{}, |
| 72 | logger: slog.Default(), |
| 73 | gameVersion: gameVersion, |
| 74 | featureSet: featureSet, |
| 75 | buildID: strconv.Itoa(int(decodeBuildID(gameVersion))), |
| 76 | } |
| 77 | } |
| 78 | |
| 79 | // Deprecated: Use NewPsyNet and SetLogger instead. |
| 80 | func NewPsyNetWithLogger(logger *slog.Logger) *PsyNet { |