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github.com/danielkrupinski/Osiris
/ functions
Functions
1,867 in github.com/danielkrupinski/Osiris
⨍
Functions
1,867
◇
Types & classes
1,007
↓ 5 callers
Method
addModule
Tests/UnitTests/Platform/Windows/PebLdrBuilder.h:12
↓ 5 callers
Method
allocate
Source/GameClient/MemAlloc.h:16
↓ 5 callers
Function
createSubTab
(tab, subTabName)
Source/UI/Panorama/CreateGUI.js:276
↓ 5 callers
Method
front
Source/MemorySearch/BytePattern.h:45
↓ 5 callers
Method
getModuleHandle
Source/Platform/Windows/PebLdr.h:14
↓ 5 callers
Method
getNextFreeRegion
Source/MemoryAllocation/FreeMemoryRegion.h:25
↓ 5 callers
Method
getSceneObjectUpdater
Source/Features/Visuals/ModelGlow/Preview/PlayerPawnForModelGlowPreview.h:83
↓ 5 callers
Method
globalVars
Source/GameClient/Hud/DeathNoticeContext.h:29
↓ 5 callers
Method
gui
Source/HookContext/HookContext.h:230
↓ 5 callers
Method
handle
Source/GameClient/Entities/BaseEntity.h:88
↓ 5 callers
Method
hide
Source/Features/Hud/BombTimer/BombTimerPanel.h:22
↓ 5 callers
Method
isEnemy
Source/Features/Visuals/ModelGlow/Preview/PlayerPawnForModelGlowPreview.h:67
↓ 5 callers
Method
isValid
Source/Features/Common/InWorldPanelIndex.h:14
↓ 5 callers
Method
lessThan
Source/Utils/Optional.h:111
↓ 5 callers
Method
performConversion
Source/Config/ConfigSchema.h:16
↓ 5 callers
Method
setPosition
Source/GameClient/Panorama/PanoramaUiPanel.h:174
↓ 5 callers
Method
show
Source/GameClient/Panorama/PanoramaUiPanel.h:69
↓ 5 callers
Method
uintSetterFunctor
Tests/UnitTests/Config/ConfigFromStringTests.cpp:21
↓ 4 callers
Method
bombStatusPanel
Source/GameClient/Hud/BombStatus/BombStatusPanelContext.h:12
↓ 4 callers
Method
bombTimerPanel
Source/Features/Hud/BombTimer/BombTimerContext.h:37
↓ 4 callers
Method
classify
Source/GameClient/Entities/BaseEntity.h:47
↓ 4 callers
Method
clear
Source/Utils/EnumFlags.h:30
↓ 4 callers
Method
createPanel
Source/Features/Hud/BombPlantAlert/BombPlantAlert.h:115
↓ 4 callers
Method
curtime
Source/GameClient/Entities/PlantedC4.h:82
↓ 4 callers
Method
decrementReferenceCount
Source/Utils/RefCountedHook.h:16
↓ 4 callers
Method
enabled
Source/Features/Visuals/ModelGlow/PlayerModelGlow/PlayerModelGlow.h:30
↓ 4 callers
Method
equal
Source/Utils/Optional.h:99
↓ 4 callers
Method
getEntityFromHandle2
Source/GameClient/EntitySystem/EntitySystem.h:35
↓ 4 callers
Method
hasOwner
Source/GameClient/Entities/BaseEntity.h:144
↓ 4 callers
Method
localPlayerController
Source/HookContext/HookContext.h:122
↓ 4 callers
Function
makeFauxItemId
(defIndex, paintKitId)
Source/UI/Panorama/CreateGUI.js:341
↓ 4 callers
Method
offsetOf
Source/Utils/MemorySection.h:32
↓ 4 callers
Method
panel
Source/Features/Visuals/PlayerInfoInWorld/PlayerWeaponIcon/BombIcon/PlayerBombIconPanelContext.h:34
↓ 4 callers
Method
panoramaTransformFactory
Source/HookContext/HookContext.h:177
↓ 4 callers
Method
pebLdr
Tests/UnitTests/Platform/Windows/PebLdrBuilder.h:22
↓ 4 callers
Method
plantedC4
Source/HookContext/HookContext.h:143
↓ 4 callers
Method
portraitWorld
Source/GameClient/Panorama/Ui3dPanel.h:18
↓ 4 callers
Method
pushBack
Source/Utils/DynamicArray.h:63
↓ 4 callers
Method
raw
Source/MemorySearch/BytePattern.h:55
↓ 4 callers
Method
registerSelectionChangedHandler
Source/GameClient/Panorama/PanoramaDropDown.h:70
↓ 4 callers
Method
scoreAndTimeAndBomb
Source/GameClient/Hud/Hud.h:29
↓ 4 callers
Method
setAll
Source/Utils/EnumFlags.h:25
↓ 4 callers
Method
setMixBlendMode
Source/GameClient/Panorama/PanoramaUiPanel.h:214
↓ 4 callers
Method
setSelectedIndex
Source/GameClient/Panorama/PanoramaDropDown.h:63
↓ 4 callers
Method
setTextAlign
Source/GameClient/Panorama/PanoramaUiPanel.h:219
↓ 4 callers
Method
show
Source/Features/Hud/BombPlantAlert/BombPlantAlert.h:23
↓ 4 callers
Method
teamNumber
Source/Features/Visuals/ModelGlow/Preview/PlayerPawnForModelGlowPreview.h:37
↓ 4 callers
Function
toUnderlying
Source/Utils/ToUnderlying.h:6
↓ 3 callers
Method
absOrigin
Source/GameClient/Entities/PlayerPawn.h:93
↓ 3 callers
Method
applyTo
Source/GameClient/Panorama/PanoramaTransformations.h:11
↓ 3 callers
Method
baseEntity
Source/GameClient/Entities/PlantedC4.h:24
↓ 3 callers
Method
beginRoot
Source/Config/ConfigToString.h:19
↓ 3 callers
Method
clear
Source/Features/Visuals/PlayerInfoInWorld/PlayerInfoPanelCache.h:21
↓ 3 callers
Function
countrZero
Source/Utils/Bits.h:15
↓ 3 callers
Method
createBombsiteIconPanel
Source/Features/Hud/BombPlantAlert/BombPlantAlertPanelFactory.h:39
↓ 3 callers
Method
createPanel
Source/Features/Visuals/PlayerInfoInWorld/PlayerInfoInWorldPanelFactory.h:44
↓ 3 callers
Method
defusingAlertPanel
Source/Features/Hud/DefusingAlert/DefusingAlertContext.h:39
↓ 3 callers
Method
endRoot
Source/Config/ConfigToString.h:29
↓ 3 callers
Method
entity
Source/GameClient/EntitySystem/EntityIdentity.h:31
↓ 3 callers
Method
forEachSceneObject
Source/GameClient/SceneSystem/SceneObjectUpdaters.h:26
↓ 3 callers
Method
forceHide
Source/Features/Hud/BombTimer/BombTimer.h:32
↓ 3 callers
Method
gameRules
Source/Features/Hud/PostRoundTimer/PostRoundTimerContext.h:22
↓ 3 callers
Method
getEntityIdentityFromHandle
Source/GameClient/EntitySystem/EntitySystem.h:23
↓ 3 callers
Method
getLine
Source/Utils/StringParser.h:15
↓ 3 callers
Method
getNotCheckedBytes
Source/MemorySearch/PatternFinderSIMD.h:57
↓ 3 callers
Method
getReplacementVmt
Source/Vmt/VmtCopy.h:20
↓ 3 callers
Method
globalVars
Source/HookContext/HookContext.h:129
↓ 3 callers
Method
hasImmunity
Source/Features/Visuals/ModelGlow/Preview/PlayerPawnForModelGlowPreview.h:47
↓ 3 callers
Method
hue
Source/Features/Visuals/OutlineGlow/PlayerOutlineGlow/PlayerOutlineGlow.h:37
↓ 3 callers
Method
indexOfNextPanelOfSameType
Source/Features/Common/InWorldPanelListEntry.h:30
↓ 3 callers
Method
init
Source/Config/Config.h:31
↓ 3 callers
Method
isAlive
Source/Features/Visuals/ModelGlow/Preview/PlayerPawnForModelGlowPreview.h:42
↓ 3 callers
Method
isBeingPlanted
Source/GameClient/Entities/C4.h:26
↓ 3 callers
Method
isControlledByLocalPlayer
Source/Features/Visuals/ModelGlow/Preview/PlayerPawnForModelGlowPreview.h:57
↓ 3 callers
Method
isTTorCT
Source/Features/Visuals/ModelGlow/Preview/PlayerPawnForModelGlowPreview.h:62
↓ 3 callers
Method
isTicking
Source/GameClient/Entities/PlantedC4.h:34
↓ 3 callers
Function
isValid
Source/CS2/Panorama/CStyleSymbol.h:12
↓ 3 callers
Method
isWeapon
Source/GameClient/Entities/EntityClassifier.h:27
↓ 3 callers
Method
lessEqual
Source/Utils/Optional.h:123
↓ 3 callers
Function
memcmp
Source/Platform/Windows/CRTWindows.cpp:10
↓ 3 callers
Method
nearestBombsiteIndex
Source/GameClient/Entities/C4.h:36
↓ 3 callers
Method
panel
Source/Features/Visuals/PlayerInfoInWorld/PlayerPositionArrow/PlayerPositionArrowPanelContext.h:22
↓ 3 callers
Method
panel
Source/Features/Visuals/PlayerInfoInWorld/PlayerHealth/PlayerHealthPanelContext.h:22
↓ 3 callers
Method
panel
Source/Features/Visuals/PlayerInfoInWorld/ActiveWeaponAmmo/PlayerActiveWeaponAmmoPanelContext.h:28
↓ 3 callers
Method
panel
Source/Features/Visuals/PlayerInfoInWorld/PlayerWeaponIcon/ActiveWeaponIcon/PlayerActiveWeaponIconPanelContext.h:20
↓ 3 callers
Method
panel
Source/Features/Visuals/PlayerInfoInWorld/PlayerStateIcons/PlayerStateIconsPanelContext.h:21
↓ 3 callers
Method
panoramaSymbols
Source/GameClient/Hud/DeathNoticeContext.h:19
↓ 3 callers
Method
parseInt
Source/Utils/StringParser.h:32
↓ 3 callers
Method
playerColorIndex
Source/Features/Visuals/ModelGlow/Preview/PlayerControllerForModelGlowPreview.h:14
↓ 3 callers
Method
playerController
Source/Features/Visuals/ModelGlow/Preview/PlayerPawnForModelGlowPreview.h:32
↓ 3 callers
Method
postRoundTimerPanel
Source/Features/Hud/PostRoundTimer/PostRoundTimerContext.h:47
↓ 3 callers
Method
registerEventHandler
Source/GameClient/Panorama/PanoramaUiEngine.h:45
↓ 3 callers
Method
restore
Source/GameClient/Hud/BombStatus/BombStatusPanel.h:21
↓ 3 callers
Method
restoreGetViewmodelFov
Source/Hooks/ClientModeHooks.h:33
↓ 3 callers
Method
saturation
Source/Features/Visuals/ModelGlow/PlayerModelGlow/PlayerModelGlow.h:74
↓ 3 callers
Method
scale
Source/GameClient/Panorama/PanoramaTransformFactory.h:19
↓ 3 callers
Method
sceneObjectUpdaters
Source/GameClient/Entities/RenderComponent.h:16
↓ 3 callers
Method
setAlpha
Source/CS2/Classes/Color.h:36
↓ 3 callers
Method
setBackgroundColor
Source/GameClient/Panorama/PanoramaUiPanel.h:229
↓ 3 callers
Method
setIcon
Source/Features/Hud/BombTimer/BombSiteIconPanel.h:10
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