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github.com/danielkrupinski/GOESP
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Functions
3,911 in github.com/danielkrupinski/GOESP
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Functions
3,911
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Types & classes
835
Method
PopID
GOESP/imgui/imgui.cpp:7029
Method
PopItemFlag
GOESP/imgui/imgui.cpp:6519
Method
PopItemWidth
GOESP/imgui/imgui.cpp:7541
Method
PopStyleColor
GOESP/imgui/imgui.cpp:2476
Method
PopStyleVar
GOESP/imgui/imgui.cpp:2559
Method
PopTextWrapPos
GOESP/imgui/imgui.cpp:6556
Method
PrimQuadUV
GOESP/imgui/imgui_draw.cpp:675
Method
PrimRect
Fully unrolled with inline call to keep our debug builds decently fast.
GOESP/imgui/imgui_draw.cpp:645
Method
PrimUnreserve
Release the a number of reserved vertices/indices from the end of the last reservation made with PrimReserve().
GOESP/imgui/imgui_draw.cpp:634
Method
PrimWriteIdx
GOESP/imgui/imgui.h:2427
Method
PrimWriteVtx
GOESP/imgui/imgui.h:2426
Method
ProgressBar
size_arg (for each axis) < 0.0f: align to end, 0.0f: auto, > 0.0f: specified size
GOESP/imgui/imgui_widgets.cpp:1233
Function
Project
* * @Function: * Project * * @Description: * Computes the projection of vector given by (v2-v1) along the * current projection
GOESP/freetype/src/truetype/ttinterp.c:2467
Function
Project_x
* * @Function: * Project_x * * @Description: * Computes the projection of the vector given by (v2-v1) along the * horizontal a
GOESP/freetype/src/truetype/ttinterp.c:2525
Function
Project_y
* * @Function: * Project_y * * @Description: * Computes the projection of the vector given by (v2-v1) along the * vertical axi
GOESP/freetype/src/truetype/ttinterp.c:2555
Method
ProjectileData
GOESP/GameData.cpp:379
Method
PushAllowKeyboardFocus
FIXME: Look into renaming this once we have settled the new Focus/Activation/TabStop system.
GOESP/imgui/imgui.cpp:6529
Method
PushButtonRepeat
GOESP/imgui/imgui.cpp:6539
Method
PushClipRect
Render-level scissoring. This is passed down to your render function but not used for CPU-side coarse clipping. Prefer using higher-level ImGui::PushC
GOESP/imgui/imgui_draw.cpp:560
Method
PushClipRectFullScreen
GOESP/imgui/imgui_draw.cpp:579
Method
PushColumnClipRect
GOESP/imgui/imgui_tables.cpp:3691
Method
PushColumnsBackground
Get into the columns background draw command (which is generally the same draw command as before we called BeginColumns)
GOESP/imgui/imgui_tables.cpp:3703
Method
PushFocusScope
GOESP/imgui/imgui.cpp:6919
Method
PushFont
GOESP/imgui/imgui.cpp:6487
Method
PushID
GOESP/imgui/imgui.cpp:6975
Method
PushItemFlag
GOESP/imgui/imgui.cpp:6505
Method
PushItemWidth
FIXME: Remove the == 0.0f behavior?
GOESP/imgui/imgui.cpp:7517
Method
PushMultiItemsWidths
GOESP/imgui/imgui.cpp:7526
Method
PushOverrideID
Push a given id value ignoring the ID stack as a seed.
GOESP/imgui/imgui.cpp:7008
Method
PushStyleColor
FIXME: This may incur a round-trip (if the end user got their data from a float4) but eventually we aim to store the in-flight colors as ImU32
GOESP/imgui/imgui.cpp:2456
Method
PushStyleVar
GOESP/imgui/imgui.cpp:2531
Method
PushTextWrapPos
GOESP/imgui/imgui.cpp:6549
Method
RadioButton
GOESP/imgui/imgui_widgets.cpp:1170
Method
Ray
GOESP/SDK/EngineTrace.h:11
Function
Read255UShort
GOESP/freetype/src/sfnt/sfwoff2.c:124
Function
ReadBase128
GOESP/freetype/src/sfnt/sfwoff2.c:171
Function
Read_CVT
GOESP/freetype/src/truetype/ttinterp.c:1559
Function
Read_CVT_Stretched
GOESP/freetype/src/truetype/ttinterp.c:1567
Function
Rect
We don't use g.FontSize because the window may be != g.CurrentWidow.
GOESP/imgui/imgui_internal.h:1845
Function
Remove
GOESP/imgui/imgui_internal.h:589
Method
RemoveContextHook
Deferred removal, avoiding issue with changing vector while iterating it
GOESP/imgui/imgui.cpp:3412
Method
Render
GOESP/imgui/imgui.cpp:4441
Method
RenderArrow
Render an arrow aimed to be aligned with text (p_min is a position in the same space text would be positioned). To e.g. denote expanded/collapsed stat
GOESP/imgui/imgui_draw.cpp:3693
Method
RenderArrowPointingAt
Render an arrow. 'pos' is position of the arrow tip. half_sz.x is length from base to tip. half_sz.y is length on each side.
GOESP/imgui/imgui_draw.cpp:3766
Method
RenderBullet
GOESP/imgui/imgui_draw.cpp:3724
Method
RenderCheckMark
GOESP/imgui/imgui_draw.cpp:3729
Method
RenderColorRectWithAlphaCheckerboard
Helper for ColorPicker4() NB: This is rather brittle and will show artifact when rounding this enabled if rounded corners overlap multiple cells. Call
GOESP/imgui/imgui_draw.cpp:3867
Method
RenderFrame
Render a rectangle shaped with optional rounding and borders
GOESP/imgui/imgui.cpp:2828
Method
RenderFrameBorder
GOESP/imgui/imgui.cpp:2841
Method
RenderMouseCursor
GOESP/imgui/imgui_draw.cpp:3744
Method
RenderNavHighlight
GOESP/imgui/imgui.cpp:2853
Method
RenderRectFilledRangeH
FIXME: Cleanup and move code to ImDrawList.
GOESP/imgui/imgui_draw.cpp:3787
Method
RenderRectFilledWithHole
GOESP/imgui/imgui_draw.cpp:3847
Method
RenderText
Internal ImGui functions to render text RenderText***() functions calls ImDrawList::AddText() calls ImBitmapFont::RenderText()
GOESP/imgui/imgui.cpp:2659
Method
RenderTextClipped
GOESP/imgui/imgui.cpp:2731
Method
RenderTextClippedEx
Default clip_rect uses (pos_min,pos_max) Handle clipping on CPU immediately (vs typically let the GPU clip the triangles that are overlapping the clip
GOESP/imgui/imgui.cpp:2703
Method
RenderTextEllipsis
Another overly complex function until we reorganize everything into a nice all-in-one helper. This is made more complex because we have dissociated th
GOESP/imgui/imgui.cpp:2750
Method
RenderTextWrapped
GOESP/imgui/imgui.cpp:2685
Method
RenderWindowDecorations
Draw background and borders Draw and handle scrollbars
GOESP/imgui/imgui.cpp:5490
Method
RenderWindowOuterBorders
GOESP/imgui/imgui.cpp:5464
Method
RenderWindowTitleBarContents
Render title text, collapse button, close button
GOESP/imgui/imgui.cpp:5574
Function
Reserve
GOESP/imgui/imgui_internal.h:591
Method
ResetMouseDragDelta
GOESP/imgui/imgui.cpp:4779
Method
RoundScalarWithFormatT
GOESP/imgui/imgui_widgets.cpp:2097
Function
Round_Down_To_Grid
* * @Function: * Round_Down_To_Grid * * @Description: * Rounds value down to grid after adding engine compensation. * * @Inpu
GOESP/freetype/src/truetype/ttinterp.c:2099
Function
Round_Super
* * @Function: * Round_Super * * @Description: * Super-rounds value to grid after adding engine compensation. * * @Input:
GOESP/freetype/src/truetype/ttinterp.c:2239
Function
Round_Super_45
* * @Function: * Round_Super_45 * * @Description: * Super-rounds value to grid after adding engine compensation. * * @Input:
GOESP/freetype/src/truetype/ttinterp.c:2293
Function
Round_To_Double_Grid
* * @Function: * Round_To_Double_Grid * * @Description: * Rounds value to double grid after adding engine compensation. * * @
GOESP/freetype/src/truetype/ttinterp.c:2188
Function
Round_To_Grid
* * @Function: * Round_To_Grid * * @Description: * Rounds value to grid after adding engine compensation. * * @Input: *
GOESP/freetype/src/truetype/ttinterp.c:2007
Function
Round_To_Half_Grid
* * @Function: * Round_To_Half_Grid * * @Description: * Rounds value to half grid after adding engine compensation. * * @Inpu
GOESP/freetype/src/truetype/ttinterp.c:2052
Function
Round_Up_To_Grid
* * @Function: * Round_Up_To_Grid * * @Description: * Rounds value up to grid after adding engine compensation. * * @Input:
GOESP/freetype/src/truetype/ttinterp.c:2143
Function
STBRP__CDECL rect_height_compare
[DEAR IMGUI] Added STBRP__CDECL
GOESP/imgui/imstb_rectpack.h:533
Function
STBRP__CDECL rect_original_order
[DEAR IMGUI] Added STBRP__CDECL
GOESP/imgui/imstb_rectpack.h:545
Function
STB_TEXTEDIT_MOVEWORDLEFT_IMPL
GOESP/imgui/imgui_widgets.cpp:3601
Function
STB_TEXTEDIT_MOVEWORDRIGHT_IMPL
GOESP/imgui/imgui_widgets.cpp:3604
Method
SameLine
Gets back to previous line and continue with horizontal layout offset_from_start_x == 0 : follow right after previous item offset_from_start_x != 0 :
GOESP/imgui/imgui.cpp:7409
Method
SaveIniSettingsToDisk
GOESP/imgui/imgui.cpp:10426
Method
SaveIniSettingsToMemory
Call registered handlers (e.g. SettingsHandlerWindow_WriteAll() + custom handlers) to write their stuff into a text buffer
GOESP/imgui/imgui.cpp:10443
Method
Saw
GOESP/imgui/imgui_demo.cpp:1601
Method
ScaleAllSizes
To scale your entire UI (e.g. if you want your app to use High DPI or generally be DPI aware) you may use this helper function. Scaling the fonts is d
GOESP/imgui/imgui.cpp:1023
Method
ScaleClipRects
Helper to scale the ClipRect field of each ImDrawCmd. Use if your final output buffer is at a different scale than draw_data->DisplaySize, or if there
GOESP/imgui/imgui_draw.cpp:1804
Method
ScaleRatioFromValueT
GOESP/imgui/imgui_widgets.cpp:2578
Method
ScaleValueFromRatioT
GOESP/imgui/imgui_widgets.cpp:2634
Method
ScrollToBringRectIntoView
Scroll to keep newly navigated item fully into view
GOESP/imgui/imgui.cpp:7813
Method
Scrollbar
GOESP/imgui/imgui_widgets.cpp:867
Method
ScrollbarEx
Vertical/Horizontal scrollbar The entire piece of code below is rather confusing because: - We handle absolute seeking (when first clicking outside th
GOESP/imgui/imgui_widgets.cpp:902
Function
SelectAll
GOESP/imgui/imgui_internal.h:995
Method
Selectable
Tip: pass a non-visible label (e.g. "##hello") then you can use the space to draw other text or image. But you need to make sure the ID is unique, e.g
GOESP/imgui/imgui_widgets.cpp:6002
Method
Separator
GOESP/imgui/imgui_widgets.cpp:1412
Method
SeparatorEx
Horizontal/vertical separating line
GOESP/imgui/imgui_widgets.cpp:1352
Method
SetActiveID
GOESP/imgui/imgui.cpp:3043
Function
SetAllBits
GOESP/imgui/imgui_internal.h:499
Method
SetAllInt
GOESP/imgui/imgui.cpp:2007
Method
SetAllocatorFunctions
GOESP/imgui/imgui.cpp:3367
Method
SetAllocatorFunctions
GOESP/imgui/imgui_freetype.cpp:764
Function
SetBitRange
GOESP/imgui/imgui_internal.h:503
Method
SetBool
GOESP/imgui/imgui.cpp:1980
Method
SetClipboardText
GOESP/imgui/imgui.cpp:3339
Function
SetClipboardTextFn_DefaultImpl
GOESP/imgui/imgui.cpp:10619
Method
SetColorEditOptions
Initialize/override default color options
GOESP/imgui/imgui_widgets.cpp:5404
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