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Functions
3,911 in github.com/danielkrupinski/GOESP
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Functions
3,911
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Types & classes
835
Method
ImGuiTableColumn
GOESP/imgui/imgui_internal.h:2008
Method
ImGuiTableColumnSettings
GOESP/imgui/imgui_internal.h:2160
Method
ImGuiTableColumnSortSpecs
GOESP/imgui/imgui.h:1966
Method
ImGuiTableSettings
GOESP/imgui/imgui_internal.h:2182
Method
ImGuiTableSortSpecs
GOESP/imgui/imgui.h:1979
Method
ImGuiTextBuffer
GOESP/imgui/imgui.h:2036
Method
ImGuiTextFilter
Helper: Parse and apply text filters. In format "aaaaa[,bbbb][,ccccc]"
GOESP/imgui/imgui.cpp:2018
Method
ImGuiTextRange
GOESP/imgui/imgui.h:2019
Method
ImGuiViewport
GOESP/imgui/imgui.h:2746
Method
ImGuiViewportP
GOESP/imgui/imgui_internal.h:1186
Method
ImGuiWindow
ImGuiWindow is mostly a dumb struct. It merely has a constructor and a few helper methods
GOESP/imgui/imgui.cpp:2890
Method
ImGuiWindowSettings
GOESP/imgui/imgui_internal.h:1208
Function
ImGui_CreateTextureRGBA
GOESP/imgui/imgui_impl_opengl3.cpp:495
Function
ImGui_DestroyTexture
GOESP/imgui/imgui_impl_opengl3.cpp:514
Function
ImGui_ImplOpenGL3_Shutdown
GOESP/imgui/imgui_impl_opengl3.cpp:136
Function
ImGui_ImplSDL2_GetClipboardText
GOESP/imgui/imgui_impl_sdl.cpp:66
Function
ImGui_ImplSDL2_InitForD3D
GOESP/imgui/imgui_impl_sdl.cpp:186
Function
ImGui_ImplSDL2_InitForMetal
GOESP/imgui/imgui_impl_sdl.cpp:194
Function
ImGui_ImplSDL2_InitForVulkan
GOESP/imgui/imgui_impl_sdl.cpp:178
Function
ImGui_ImplSDL2_SetClipboardText
GOESP/imgui/imgui_impl_sdl.cpp:74
Function
ImGui_ImplSDL2_Shutdown
GOESP/imgui/imgui_impl_sdl.cpp:199
Function
ImGui_ImplWin32_EnableDpiAwareness
Helper function to enable DPI awareness without setting up a manifest
GOESP/imgui/imgui_impl_win32.cpp:341
Function
ImGui_ImplWin32_GetDpiScaleForHwnd
GOESP/imgui/imgui_impl_win32.cpp:392
Function
ImHash
GOESP/imgui/imgui_internal.h:269
Function
ImInvLength
GOESP/imgui/imgui_internal.h:397
Function
ImPool
GOESP/imgui/imgui_internal.h:580
Function
ImSign
GOESP/imgui/imgui_internal.h:375
Method
ImSpan
Constructors, destructor
GOESP/imgui/imgui_internal.h:527
Method
ImSpanAllocator
GOESP/imgui/imgui_internal.h:559
Function
ImStricmp
Consider using _stricmp/_strnicmp under Windows or strcasecmp/strncasecmp. We don't actually use either ImStricmp/ImStrnicmp in the codebase any more.
GOESP/imgui/imgui.cpp:1294
Function
ImStrlenW
GOESP/imgui/imgui.cpp:1344
Function
ImStrnicmp
GOESP/imgui/imgui.cpp:1301
Method
ImVec1
GOESP/imgui/imgui_internal.h:423
Method
ImVec2
GOESP/imgui/imgui.h:233
Method
ImVec2ih
GOESP/imgui/imgui_internal.h:431
Method
ImVec4
GOESP/imgui/imgui.h:246
Method
ImVector
Constructors, destructor
GOESP/imgui/imgui.h:1647
Method
Image
GOESP/imgui/imgui_widgets.cpp:993
Method
ImageButton
frame_padding < 0: uses FramePadding from style (default) frame_padding = 0: no framing frame_padding > 0: set framing size
GOESP/imgui/imgui_widgets.cpp:1048
Method
ImageButtonEx
ImageButton() is flawed as 'id' is always derived from 'texture_id' (see #2464 #1390) We provide this internal helper to write your own variant while
GOESP/imgui/imgui_widgets.cpp:1019
Function
ImeSetInputScreenPosFn_DefaultImpl
GOESP/imgui/imgui.cpp:10721
Method
Indent
GOESP/imgui/imgui.cpp:7492
Method
InfernoData
GOESP/GameData.cpp:757
Method
Initialize
GOESP/imgui/imgui.cpp:4105
Method
InputDouble
GOESP/imgui/imgui_widgets.cpp:3486
Method
InputFloat
GOESP/imgui/imgui_widgets.cpp:3443
Method
InputFloat2
GOESP/imgui/imgui_widgets.cpp:3449
Method
InputFloat3
GOESP/imgui/imgui_widgets.cpp:3454
Method
InputFloat4
GOESP/imgui/imgui_widgets.cpp:3459
Method
InputInt
GOESP/imgui/imgui_widgets.cpp:3464
Method
InputInt2
GOESP/imgui/imgui_widgets.cpp:3471
Method
InputInt3
GOESP/imgui/imgui_widgets.cpp:3476
Method
InputInt4
GOESP/imgui/imgui_widgets.cpp:3481
Method
InputScalar
Note: p_data, p_step, p_step_fast are _pointers_ to a memory address holding the data. For an Input widget, p_step and p_step_fast are optional. Read
GOESP/imgui/imgui_widgets.cpp:3336
Method
InputScalarN
GOESP/imgui/imgui_widgets.cpp:3408
Method
InputText
GOESP/imgui/imgui_widgets.cpp:3501
Method
InputTextEx
Edit a string of text - buf_size account for the zero-terminator, so a buf_size of 6 can hold "Hello" but not "Hello!". This is so we can easily call
GOESP/imgui/imgui_widgets.cpp:3855
Method
InputTextMultiline
GOESP/imgui/imgui_widgets.cpp:3507
Method
InputTextWithHint
GOESP/imgui/imgui_widgets.cpp:3512
Method
InvisibleButton
Tip: use ImGui::PushID()/PopID() to push indices or pointers in the ID stack. Then you can keep 'str_id' empty or the same for all your buttons (inste
GOESP/imgui/imgui_widgets.cpp:726
Method
IsAnyItemActive
GOESP/imgui/imgui.cpp:4881
Method
IsAnyItemFocused
GOESP/imgui/imgui.cpp:4887
Method
IsAnyItemHovered
GOESP/imgui/imgui.cpp:4875
Method
IsAnyMouseDown
GOESP/imgui/imgui.cpp:4754
Method
IsClippedEx
GOESP/imgui/imgui.cpp:3228
Method
IsDelivery
GOESP/imgui/imgui.h:1955
Method
IsDragDropPayloadBeingAccepted
GOESP/imgui/imgui.cpp:9917
Function
IsInverted
GOESP/imgui/imgui_internal.h:470
Method
IsItemActivated
GOESP/imgui/imgui.cpp:4818
Method
IsItemActive
GOESP/imgui/imgui.cpp:4807
Method
IsItemClicked
Important: this can be useful but it is NOT equivalent to the behavior of e.g.Button()! Most widgets have specific reactions based on mouse-up/down st
GOESP/imgui/imgui.cpp:4858
Method
IsItemDeactivated
GOESP/imgui/imgui.cpp:4830
Method
IsItemDeactivatedAfterEdit
GOESP/imgui/imgui.cpp:4839
Method
IsItemEdited
GOESP/imgui/imgui.cpp:4899
Method
IsItemFocused
== GetItemID() == GetFocusID()
GOESP/imgui/imgui.cpp:4846
Method
IsItemHovered
This is roughly matching the behavior of internal-facing ItemHoverable() - we allow hovering to be true when ActiveId==window->MoveID, so that clickin
GOESP/imgui/imgui.cpp:3143
Method
IsItemToggledOpen
GOESP/imgui/imgui.cpp:4863
Method
IsItemToggledSelection
GOESP/imgui/imgui.cpp:4869
Method
IsItemVisible
GOESP/imgui/imgui.cpp:4893
Method
IsKeyDown
Note that dear imgui doesn't know the semantic of each entry of io.KeysDown[]! Use your own indices/enums according to how your backend/engine stored
GOESP/imgui/imgui.cpp:4610
Method
IsKeyPressed
GOESP/imgui/imgui.cpp:4647
Method
IsKeyReleased
GOESP/imgui/imgui.cpp:4661
Method
IsMouseClicked
GOESP/imgui/imgui.cpp:4676
Method
IsMouseDoubleClicked
GOESP/imgui/imgui.cpp:4701
Method
IsMouseDown
GOESP/imgui/imgui.cpp:4669
Method
IsMouseDragPastThreshold
Return if a mouse click/drag went past the given threshold. Valid to call during the MouseReleased frame. [Internal] This doesn't test if the button i
GOESP/imgui/imgui.cpp:4710
Method
IsMouseDragging
GOESP/imgui/imgui.cpp:4719
Method
IsMouseHoveringRect
Test if mouse cursor is hovering given rectangle NB- Rectangle is clipped by our current clip setting NB- Expand the rectangle to be generous on impre
GOESP/imgui/imgui.cpp:4585
Method
IsMousePosValid
We typically use ImVec2(-FLT_MAX,-FLT_MAX) to denote an invalid mouse position.
GOESP/imgui/imgui.cpp:4744
Method
IsMouseReleased
GOESP/imgui/imgui.cpp:4694
Method
IsPopupOpen
Supported flags: ImGuiPopupFlags_AnyPopupId, ImGuiPopupFlags_AnyPopupLevel
GOESP/imgui/imgui.cpp:8025
Method
IsPreview
GOESP/imgui/imgui.h:1954
Method
IsRectVisible
GOESP/imgui/imgui.cpp:7054
Method
IsWindowAbove
GOESP/imgui/imgui.cpp:6576
Method
IsWindowAppearing
GOESP/imgui/imgui.cpp:6787
Method
IsWindowChildOf
GOESP/imgui/imgui.cpp:6563
Method
IsWindowCollapsed
GOESP/imgui/imgui.cpp:6781
Method
IsWindowFocused
GOESP/imgui/imgui.cpp:6629
Method
IsWindowHovered
GOESP/imgui/imgui.cpp:6590
Method
IsWindowNavFocusable
Can we focus this window with CTRL+TAB (or PadMenu + PadFocusPrev/PadFocusNext) Note that NoNavFocus makes the window not reachable with CTRL+TAB but
GOESP/imgui/imgui.cpp:6653
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