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Functions598 in github.com/dalerank/imspinner

↓ 2 callersFunctionSpinnerGooeyBalls
imspinner.h:2025
↓ 2 callersFunctionSpinnerIncDots
cimspinner.cpp:505
↓ 2 callersFunctionSpinnerIncFullDots
cimspinner.cpp:517
↓ 2 callersFunctionSpinnerModCircle
imspinner.h:3304
↓ 2 callersFunctionSpinnerMoonDots
cimspinner.cpp:1462
↓ 2 callersFunctionSpinnerMovingDots
cimspinner.cpp:388
↓ 2 callersFunctionSpinnerMultiFadeDots
cimspinner.cpp:340
↓ 2 callersFunctionSpinnerOrionDots
cimspinner.cpp:412
↓ 2 callersFunctionSpinnerPatternEclipse
imspinner.h:2605
↓ 2 callersFunctionSpinnerRainbow
const char *label: A string label for the spinner, used to identify it in ImGui. float radius: The radius of the spinner. float thickn
imspinner.h:309
↓ 2 callersFunctionSpinnerRainbowCircle
imspinner.h:1829
↓ 2 callersFunctionSpinnerRotateGooeyBalls
imspinner.h:2039
↓ 2 callersFunctionSpinnerScaleBlocks
imspinner.h:2973
↓ 2 callersFunctionSpinnerSwingDots
cimspinner.cpp:1534
↓ 2 callersFunctionSpinnerTextColorFill
Two-tone color sweep, a port of the CSS background-clip:text loaders: l7 (mode 0): linear-gradient(#C02942 .., #000 0) -> a hard edge sweeps across, c
imspinner_text.h:228
↓ 2 callersFunctionSpinnerTextFading
cimspinner.cpp:649
↓ 2 callersFunctionSpinnerTextScanline
Scanline glitch, an approximation of the CSS l35 / l36: mode 0: a thin horizontal band scans vertically; the slice inside it is displaced horizontally
imspinner_text.h:1400
↓ 2 callersFunctionSpinnerTextShake
Glitchy shake, a port of the CSS l25: the whole word moves between 8 fixed offsets over the cycle (scaled from the CSS px values at 30px font). mode 0
imspinner_text.h:946
↓ 2 callersFunctionSpinnerTextSplit
Split-and-slide text, a port of the CSS l12 / l13: two stacked copies clipped to the top / bottom half of the text slide in opposite directions by one
imspinner_text.h:404
↓ 2 callersFunctionSpinnerTextTumble
Tumble flip, a port of the CSS l28: the word spins 180 in-plane, then flips over Y, then over X, returning to identity. mode 0: flat tumble (vertices
imspinner_text.h:1077
↓ 2 callersFunctionSpinnerTextTyping
Typing text, a port of the CSS clip-path typers: l4: clip-path inset 3ch -> -1ch, steps(4) -> reveals the last 'tail' chars l5: clip-path inset 100
imspinner_text.h:153
↓ 2 callersFunctionSpinnerThreeDots
cimspinner.cpp:304
↓ 2 callersFunctionSpinnerThreeDotsStar
cimspinner.cpp:1486
↓ 2 callersFunctionSpinnerTwinAng360
imspinner.h:978
↓ 2 callersFunctionSpinnerWaveDots
cimspinner.cpp:280
↓ 2 callersFunctionSpinnerZipDots
cimspinner.cpp:244
↓ 2 callersFunctionbars_draw_capsule_v
imspinner_bars.h:239
↓ 2 callersFunctionbars_draw_grid3
imspinner_bars.h:318
↓ 2 callersFunctionbars_row_px_cascade
imspinner_bars.h:285
↓ 2 callersFunctionbars_row_py_cascade
imspinner_bars.h:307
↓ 2 callersFunctionease_outcubic
imspinner.h:248
↓ 2 callersFunctionease_outquad
imspinner.h:245
↓ 1 callersFunctionSpinner4Caleidospcope
imspinner.h:719
↓ 1 callersFunctionSpinner4Caleidospcope
cimspinner.cpp:328
↓ 1 callersFunctionSpinnerAng
cimspinner.cpp:76
↓ 1 callersFunctionSpinnerAng8
cimspinner.cpp:88
↓ 1 callersFunctionSpinnerAngEclipse
imspinner.h:1963
↓ 1 callersFunctionSpinnerAngEclipse
cimspinner.cpp:913
↓ 1 callersFunctionSpinnerAngMix
cimspinner.cpp:100
↓ 1 callersFunctionSpinnerAngTriple
imspinner.h:1928
↓ 1 callersFunctionSpinnerAngTriple
cimspinner.cpp:901
↓ 1 callersFunctionSpinnerAngTwin
cimspinner.cpp:577
↓ 1 callersFunctionSpinnerArcArrow
Arc arrow: a 270-degree ring arc with a triangular arrowhead at its leading tip, spinning a full turn / sec (linear). Port of the CSS "l11" loader. mo
imspinner.h:3431
↓ 1 callersFunctionSpinnerArcFade
cimspinner.cpp:601
↓ 1 callersFunctionSpinnerArcPolarFade
imspinner.h:3052
↓ 1 callersFunctionSpinnerArcPolarFade
cimspinner.cpp:1414
↓ 1 callersFunctionSpinnerArcPolarRadius
imspinner.h:3079
↓ 1 callersFunctionSpinnerArcPolarRadius
cimspinner.cpp:1426
↓ 1 callersFunctionSpinnerArcRotation
cimspinner.cpp:589
↓ 1 callersFunctionSpinnerArcWedges
imspinner.h:1692
↓ 1 callersFunctionSpinnerArcWedges
cimspinner.cpp:769
↓ 1 callersFunctionSpinnerAsciiSymbolPoints
imspinner.h:1256
↓ 1 callersFunctionSpinnerAsciiSymbolPoints
cimspinner.cpp:637
↓ 1 callersFunctionSpinnerAtom
imspinner.h:2535
↓ 1 callersFunctionSpinnerAtom
cimspinner.cpp:1153
↓ 1 callersFunctionSpinnerBarsBounceBall
Bounce ball: three tall bottom-anchored bars; a ball rolls left<->right (1.5 s) across their tops while bouncing (0.75 s). mode 1 uses one long arc pe
imspinner_bars.h:1126
↓ 1 callersFunctionSpinnerBarsCapture
Capture: a ball rolls in through the first gate to the centre, where the middle gate opens to admit it and then closes around it, trapping the ball. m
imspinner_bars.h:1298
↓ 1 callersFunctionSpinnerBarsConverge
Converge: in each column a top bar and a bottom dot slide together to the centre and back, in a left-to-right wave (alternate). mode 1 moves all colum
imspinner_bars.h:1479
↓ 1 callersFunctionSpinnerBarsDevour
Devour: a ball sucks in two dots from the right, growing (1x -> 1.5x -> 2x) with each, while a bar slides in to the centre; then the ball dashes off l
imspinner_bars.h:1370
↓ 1 callersFunctionSpinnerBarsEscape
Escape: like Capture, but after being trapped at the centre the ball slips to a side gap and shoots out of the top. mode 1 ejects downward; mode 2 rev
imspinner_bars.h:1334
↓ 1 callersFunctionSpinnerBarsGapSlide
Gap slide: three static bars, each with a round gap that travels along it; the gap hops from bar to bar in sequence (alternate). mode 1 moves all gaps
imspinner_bars.h:1446
↓ 1 callersFunctionSpinnerBarsGates
Gates: three columns (top + bottom bar) act as gates that retract from the centre to let a ball roll through, then close behind it. mode 1 adds a vert
imspinner_bars.h:1264
↓ 1 callersFunctionSpinnerBarsGather
Gather: four arms fly in from off-screen to assemble a plus around a centre dot, rotate 90 degrees, then fly back out (1.5 s loop). mode 1 rotates the
imspinner_bars.h:1662
↓ 1 callersFunctionSpinnerBarsKnockAway
Knock away: a bar rolls left->right (bouncing) and knocks the first two dots down at 1/3 and 2/3; at the end it shoves the last dot sideways and tumbl
imspinner_bars.h:1222
↓ 1 callersFunctionSpinnerBarsKnockDots
Knock dots: three dots in a row; a bar rolls left<->right (1 s) bouncing (0.5 s) and the dot it lands on is knocked down to the bottom. mode 1 pops th
imspinner_bars.h:1156
↓ 1 callersFunctionSpinnerBarsLift
Lift: three tall rounded bars slide from the bottom to the top in a staggered wave, then back (alternate). mode 1 reverses the stagger order; mode 2 r
imspinner_bars.h:1413
↓ 1 callersFunctionSpinnerBarsPush
Push: in each column a dot descends from the top to the centre and pushes the bar below it, one column after another (alternate). mode 1 mirrors the c
imspinner_bars.h:1578
↓ 1 callersFunctionSpinnerBarsPushWave
Push wave: like Push, but a single dot-push travels across the columns one at a time and resets before the next (linear loop). mode 1 mirrors the colu
imspinner_bars.h:1625
↓ 1 callersFunctionSpinnerBarsRelay
Relay: a nine-step wave (2 s loop): bars drop one by one, rise carrying their dot underneath, then the dots drop back in turn. mode 1 mirrors the colu
imspinner_bars.h:1541
↓ 1 callersFunctionSpinnerBarsSlot
Slot: a dot passes top->bottom through two bars that open as a gate and close behind it (1 s linear loop), while the figure rotates in 90-degree steps
imspinner_bars.h:1739
↓ 1 callersFunctionSpinnerBarsSplit
Split: two horizontal bars spread from the centre to the edges while a dot drops to the middle (0.5 s alternate); the whole figure rotates in 90-degre
imspinner_bars.h:1702
↓ 1 callersFunctionSpinnerBarsStaircase
Staircase ball: three bottom-anchored bars of descending height (100/66/33%); a ball rolls left->right (2 s loop) bouncing (0.5 s) while drifting down
imspinner_bars.h:1194
↓ 1 callersFunctionSpinnerBarsStretch
Stretch capsules: three vertical pill bars grow from a centre dot to full height and back (animation-direction: alternate). mode 1 staggers the three
imspinner_bars.h:1078
↓ 1 callersFunctionSpinnerBarsStretchSeq
Stretch sequential: three pill bars grow to full height one-by-one (left->right), then the alternate timeline shrinks them back. mode 1 fills right->l
imspinner_bars.h:1100
↓ 1 callersFunctionSpinnerBarsSwapEnds
Swap ends: in each column a bar and a dot swap top/bottom ends, flipping one column after another in a wave (alternate). mode 1 flips all columns in s
imspinner_bars.h:1510
↓ 1 callersFunctionSpinnerBlocks
imspinner.h:2917
↓ 1 callersFunctionSpinnerBounceBall
cimspinner.cpp:853
↓ 1 callersFunctionSpinnerCaleidoscope
cimspinner.cpp:1438
↓ 1 callersFunctionSpinnerCamera
cimspinner.cpp:1081
↓ 1 callersFunctionSpinnerCircleDrop
imspinner.h:2226
↓ 1 callersFunctionSpinnerCircleDrop
cimspinner.cpp:1033
↓ 1 callersFunctionSpinnerCircularLines
cimspinner.cpp:196
↓ 1 callersFunctionSpinnerCircularPoints
imspinner.h:3260
↓ 1 callersFunctionSpinnerCircularPoints
cimspinner.cpp:1546
↓ 1 callersFunctionSpinnerClock
imspinner.h:484
↓ 1 callersFunctionSpinnerClock
cimspinner.cpp:124
↓ 1 callersFunctionSpinnerCombDiscs
Comb discs: two striped discs (complementary horizontal combs) overlap into one solid circle, slide apart sideways, each spins 180 deg, then slide bac
imspinner_shapes.h:1606
↓ 1 callersFunctionSpinnerConicGrid
Conic grid: a 2x2 block of conic-corner tiles (split by a "+" gap) with five dots at the edge midpoints and the centre; the whole figure spins .5 turn
imspinner.h:3378
↓ 1 callersFunctionSpinnerConicWheels
Conic wheels: three concentric four-colour pie discs spinning at different rates. In CSS the parent's spin compounds onto the inner discs, giving effe
imspinner.h:3502
↓ 1 callersFunctionSpinnerCornerArcs
Corner arcs: a static centre dot ringed by an annulus. The ring splits into four quarter pieces that pull apart radially, rotate 90 deg about the cent
imspinner_shapes.h:825
↓ 1 callersFunctionSpinnerCornerBurst
Corner burst: a static diamond (the box's edge-midpoint square) with four corner triangles on top. The corners burst outward (box 40 -> 60 px), rotate
imspinner_shapes.h:315
↓ 1 callersFunctionSpinnerCornerSquares
Corner squares: four fixed-size squares sit at the box corners. The box grows 40 -> 60 px (the squares spread apart leaving a "+" gap), then all four
imspinner_shapes.h:225
↓ 1 callersFunctionSpinnerCrossBlades
Cross blades: a static vertical bow-tie (two wedges) plus two horizontal blades that rotate -270 deg about opposite corners (with pauses), while the c
imspinner_shapes.h:543
↓ 1 callersFunctionSpinnerCurvedCircle
imspinner.h:3280
↓ 1 callersFunctionSpinnerCurvedCircle
cimspinner.cpp:1558
↓ 1 callersFunctionSpinnerDiagonalFlip
Diagonal flip: a solid square split along one diagonal into two teal triangles. One half swings out to the side on a hinge while the other slides its
imspinner_shapes.h:1376
↓ 1 callersFunctionSpinnerDotRing
Dot ring: twelve dots evenly spaced (30 deg apart) on a circle, alternating two colours, the whole ring spinning one turn / 2 sec counter-clockwise. P
imspinner.h:3539
↓ 1 callersFunctionSpinnerDots
cimspinner.cpp:208
↓ 1 callersFunctionSpinnerDotsCarousel
Carousel dots, a port of the CSS dots/l31: two overlaid dot-pairs (::before/::after); the loader slides 37.5% while ::after uses rotate(−½turn) transl
imspinner_dots.h:1361
↓ 1 callersFunctionSpinnerDotsCascade
imspinner_dots.h:1006
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