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Functions5,442 in github.com/dalboris/vpaint

MethodEdgeCell
src/Gui/VectorAnimationComplex/EdgeCell.cpp:34
MethodEdgeGeometry
src/Gui/VectorAnimationComplex/EdgeGeometry.cpp:39
MethodEdgeInter
src/Gui/VectorAnimationComplex/Intersection.h:68
MethodEdgeSample
Constructor
src/Gui/VectorAnimationComplex/EdgeSample.h:42
MethodEditCanvasSizeDialog
src/Gui/EditCanvasSizeDialog.cpp:26
MethodEigenSolver
\brief Default constructor. * * The default constructor is useful in cases in which the user intends to * perform decompositions via
src/Third/Eigen/src/Eigenvalues/EigenSolver.h:113
FunctionEvalReturnType eval
\returns the matrix or vector obtained by evaluating this expression. * * Notice that in the case of a plain matrix or vector (not an expr
src/Third/Eigen/src/Core/DenseBase.h:364
MethodExportPngDialog
src/Gui/ExportPngDialog.cpp:30
MethodFaceCell
src/Gui/VectorAnimationComplex/FaceCell.cpp:27
MethodField
src/Gui/SaveAndLoad.cpp:23
MethodFileVersionConverter
src/Gui/IO/FileVersionConverter.cpp:32
MethodFileVersionConverterDialog
src/Gui/IO/FileVersionConverterDialog.cpp:26
MethodFitter
the fitting computation must be implemented in derived constructors. the N input points from p[j] to p[j+N-1] (guaranteed to exist) is the local part
src/Gui/VectorAnimationComplex/SculptCurve.h:1724
MethodFlagged
src/Third/Eigen/src/Core/Flagged.h:51
MethodForceAlignedAccess
src/Third/Eigen/src/Core/ForceAlignedAccess.h:42
MethodFromTwoVectors
src/Third/Eigen/src/Geometry/Quaternion.h:621
MethodFullPivHouseholderQR
\brief Default Constructor. * * The default constructor is useful in cases in which the user intends to * perform decompositions via
src/Third/Eigen/src/QR/FullPivHouseholderQR.h:78
MethodFullPivHouseholderQRMatrixQReturnType
src/Third/Eigen/src/QR/FullPivHouseholderQR.h:555
MethodFullPivLU
src/Third/Eigen/src/LU/FullPivLU.h:394
FunctionGLEWAPIENTRY
src/Third/GLEW/glew.c:13509
MethodGLWidget
src/Gui/GLWidget.cpp:30
MethodGLWidget_Camera
initialization: correctly positionned to see a unit cube
src/Gui/GLWidget_Camera.h:40
MethodGLWidget_Camera2D
initialization: correctly positionned to see a unit cube
src/Gui/GLWidget_Camera2D.h:29
MethodGLWidget_Light
default Light
src/Gui/GLWidget_Light.h:28
MethodGLWidget_Material
src/Gui/GLWidget_Material.h:23
MethodGemmParallelInfo
src/Third/Eigen/src/Core/products/Parallelizer.h:76
MethodGeneralProduct
src/Third/Eigen/src/Core/GeneralProduct.h:206
MethodGeneralProduct
src/Third/Eigen/src/Core/GeneralProduct.h:265
MethodGeneralProduct
src/Third/Eigen/src/Core/GeneralProduct.h:336
MethodGeneralProduct
src/Third/Eigen/src/Core/products/GeneralMatrixMatrix.h:391
MethodGeneralizedEigenSolver
\brief Default constructor. * * The default constructor is useful in cases in which the user intends to * perform decompositions via
src/Third/Eigen/src/Eigenvalues/GeneralizedEigenSolver.h:117
MethodGeneralizedSelfAdjointEigenSolver
\brief Default constructor for fixed-size matrices. * * The default constructor is useful in cases in which the user intends to * pe
src/Third/Eigen/src/Eigenvalues/GeneralizedSelfAdjointEigenSolver.h:63
MethodGlobal
src/Gui/Global.cpp:46
MethodGraphicsArrowItem
src/Gui/AnimatedCycleWidget.cpp:238
MethodGraphicsNodeItem
src/Gui/AnimatedCycleWidget.cpp:44
MethodHalfedgeBase
Constructors
src/Gui/VectorAnimationComplex/HalfedgeBase.h:85
MethodHessenbergDecomposition
\brief Default constructor; the decomposition will be computed later. * * \param [in] size The size of the matrix whose Hessenberg decomp
src/Third/Eigen/src/Eigenvalues/HessenbergDecomposition.h:100
MethodHessenbergDecompositionMatrixHReturnType
\brief Constructor. * * \param[in] hess Hessenberg decomposition */
src/Third/Eigen/src/Eigenvalues/HessenbergDecomposition.h:346
MethodHomogeneous
src/Third/Eigen/src/Geometry/Homogeneous.h:71
MethodHouseholderQR
* \brief Default Constructor. * * The default constructor is useful in cases in which the user intends to * perform decompositions v
src/Third/Eigen/src/QR/HouseholderQR.h:68
MethodHouseholderSequence
\brief Constructor. * \param[in] v %Matrix containing the essential parts of the Householder vectors * \param[in] h Vector con
src/Third/Eigen/src/Householder/HouseholderSequence.h:154
MethodHyperplane
Default constructor without initialization */
src/Third/Eigen/src/Geometry/Hyperplane.h:53
MethodHyperplane
Default constructor without initialization */
src/Third/Eigen/src/Eigen2Support/Geometry/Hyperplane.h:47
MethodIOFormat
Default contructor, see class IOFormat for the meaning of the parameters */
src/Third/Eigen/src/Core/IO.h:53
MethodIdentity
src/Third/Eigen/src/Geometry/AngleAxis.h:134
MethodIdentity
src/Third/Eigen/src/Geometry/Translation.h:145
MethodIdentity
\returns a quaternion representing an identity rotation * \sa MatrixBase::Identity() */
src/Third/Eigen/src/Geometry/Quaternion.h:105
MethodIdentity
src/Third/Eigen/src/Geometry/Rotation2D.h:114
MethodIdentity
* \brief Returns an identity transformation. * \todo In the future this function should be returning a Transform expression. */
src/Third/Eigen/src/Geometry/Transform.h:499
MethodIdentity
src/Third/Eigen/src/Core/CwiseNullaryOp.h:682
MethodIdentity
\returns a quaternion representing an identity rotation * \sa MatrixBase::Identity() */
src/Third/Eigen/src/Eigen2Support/Geometry/Quaternion.h:133
MethodIdentity
src/Third/Eigen/src/Eigen2Support/Geometry/Transform.h:184
MethodIdentityPreconditioner
src/Third/Eigen/src/IterativeLinearSolvers/BasicPreconditioners.h:129
MethodInbetweenCell
src/Gui/VectorAnimationComplex/InbetweenCell.cpp:28
MethodInbetweenEdge
src/Gui/VectorAnimationComplex/InbetweenEdge.cpp:70
MethodInbetweenFace
src/Gui/VectorAnimationComplex/InbetweenFace.cpp:302
MethodInbetweenVertex
Constructor
src/Gui/VectorAnimationComplex/InbetweenVertex.cpp:37
MethodIncompleteLUT
src/Third/Eigen/src/IterativeLinearSolvers/IncompleteLUT.h:108
MethodInconsistentFileNamesDialog
src/Gui/Background/BackgroundWidget.cpp:333
MethodInnerIterator
src/Third/Eigen/src/SparseLU/SparseLU_SupernodalMatrix.h:185
MethodInnerIterator
src/Third/Eigen/src/SparseCore/MappedSparseMatrix.h:121
MethodInnerIterator
src/Third/Eigen/src/SparseCore/SparseVector.h:351
MethodInnerIterator
src/Third/Eigen/src/SparseCore/SparseBlock.h:32
MethodInnerIterator
src/Third/Eigen/src/SparseCore/SparseBlock.h:108
MethodInnerIterator
src/Third/Eigen/src/SparseCore/SparseBlock.h:294
MethodInnerIterator
src/Third/Eigen/src/SparseCore/SparseView.h:62
MethodInnerIterator
src/Third/Eigen/src/SparseCore/SparseMatrix.h:872
MethodInnerIterator
NOTE: we have to prefix Index by "typename Lhs::" to avoid an ICE with VC11
src/Third/Eigen/src/SparseCore/SparseCwiseBinaryOp.h:77
MethodInnerIterator
src/Third/Eigen/src/SparseCore/SparseTranspose.h:40
MethodInnerStride
src/Third/Eigen/src/Core/Stride.h:90
MethodIntersection
src/Gui/VectorAnimationComplex/SculptCurve.h:91
MethodIntersection
src/Gui/VectorAnimationComplex/Intersection.h:43
MethodIterativeSolverBase
Default constructor. */
src/Third/Eigen/src/IterativeLinearSolvers/IterativeSolverBase.h:36
MethodIterator
Default constructor * \param vec the vector on which we iterate * \param epsilon the minimal value used to prune zero coefficients.
src/Third/Eigen/src/SparseCore/AmbiVector.h:291
MethodJacobiRotation
Default constructor without any initialization. */
src/Third/Eigen/src/Jacobi/Jacobi.h:40
MethodJacobiSVD
\brief Default Constructor. * * The default constructor is useful in cases in which the user intends to * perform decompositions via
src/Third/Eigen/src/SVD/JacobiSVD.h:536
MethodKeyAngleHalfEdge
src/Gui/VectorAnimationComplex/KeyHalfedge.h:64
MethodKeyCell
src/Gui/VectorAnimationComplex/KeyCell.cpp:33
MethodKeyEdge
src/Gui/VectorAnimationComplex/KeyEdge.cpp:39
MethodKeyFace
src/Gui/VectorAnimationComplex/KeyFace.cpp:324
MethodKeyFrame
src/Gui/KeyFrame.h:26
MethodKeyFrameDouble
src/Gui/KeyFrame.h:37
MethodKeyHalfedge
src/Gui/VectorAnimationComplex/KeyHalfedge.cpp:34
MethodKeyVertex
src/Gui/VectorAnimationComplex/KeyVertex.cpp:35
MethodKeyframeHelper
src/Gui/VectorAnimationComplex/VAC.cpp:4744
MethodLDLT
\brief Default Constructor. * * The default constructor is useful in cases in which the user intends to * perform decompositions via
src/Third/Eigen/src/Cholesky/LDLT.h:75
MethodLLT
* \brief Default Constructor. * * The default constructor is useful in cases in which the user intends to * perform decompositions v
src/Third/Eigen/src/Cholesky/LLT.h:78
MethodLU
src/Third/Eigen/src/Eigen2Support/LU.h:49
FunctionLUTempSpace
src/Third/Eigen/src/SparseLU/SparseLU_Memory.h:46
MethodLayer
src/Gui/Layer.cpp:24
MethodLayerWidget
src/Gui/LayersWidget.cpp:35
MethodLayersWidget
src/Gui/LayersWidget.cpp:219
MethodLinSpaced
src/Third/Eigen/src/Core/CwiseNullaryOp.h:241
MethodLinearSpline
src/Gui/VectorAnimationComplex/EdgeGeometry.cpp:369
MethodMainWindow
src/Gui/MainWindow.cpp:69
FunctionMap
src/Third/Eigen/src/Core/PlainObjectBase.h:477
MethodMap
Constructs a Mapped Quaternion object from the pointer \a coeffs * * The pointer \a coeffs must reference the four coefficients of Quatern
src/Third/Eigen/src/Geometry/Quaternion.h:353
MethodMap
Constructs a Mapped Quaternion object from the pointer \a coeffs * * The pointer \a coeffs must reference the four coefficients of Quatern
src/Third/Eigen/src/Geometry/Quaternion.h:390
MethodMap
src/Third/Eigen/src/SuperLUSupport/SuperLUSupport.h:150
MethodMap
src/Third/Eigen/src/SparseCore/CompressedStorage.h:111
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