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Method obstacleAvoidance

Processing/game2dai/steering/AutoPilot.java:2603–2605  ·  view source on GitHub ↗

OBSTACLE AVOIDANCE Used internally to calculate the force for this behaviour on the entity that owns this steering behaviour object.

()

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Calls 13

normalizeMethod · 0.95
getPerpMethod · 0.95
pointToLocalSpaceMethod · 0.95
absMethod · 0.95
sqrtMethod · 0.95
vectorToWorldSpaceMethod · 0.95
getObstaclesMethod · 0.80
isEmptyMethod · 0.80
speedMethod · 0.80
maxSpeedMethod · 0.80
velocityMethod · 0.80
posMethod · 0.80

Tested by

no test coverage detected