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Method box_box_p

Processing/game2dai/maths/Geometry2D.java:716–736  ·  view source on GitHub ↗

If two boxes overlap then the overlap region is another box. This method is used to calculate the coordinates of the overlap. The boxes are represented by the top-left and bottom-right corner coordinates. If the returned array has a length: 0 then they do not overlap 4 then these are the c

(double ax0, double ay0, double ax1, double ay1, double bx0, double by0, double bx1, double by1)

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Callers

nothing calls this directly

Calls 2

minMethod · 0.95
maxMethod · 0.95

Tested by

no test coverage detected