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Method Vehicle

Processing/game2dai/entities/Vehicle.java:96–108  ·  view source on GitHub ↗

The constructor that should be used when creating a Vehicle without a name. @param position initial world position @param radius bounding radius @param velocity initial velocity @param max_speed maximum speed @param heading initial heading @param mass initial mass @param max_turn_rate how fast the e

(	
			Vector2D position,
			double   radius,
			Vector2D velocity,
			double   max_speed,
			Vector2D heading,
			double   mass,
			double   max_turn_rate,
			double   max_force)

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Callers

nothing calls this directly

Calls 1

setOwnerMethod · 0.80

Tested by

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