The constructor that should be used when creating a Vehicle without a name. @param position initial world position @param radius bounding radius @param velocity initial velocity @param max_speed maximum speed @param heading initial heading @param mass initial mass @param max_turn_rate how fast the e
( Vector2D position, double radius, Vector2D velocity, double max_speed, Vector2D heading, double mass, double max_turn_rate, double max_force)
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