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hub / github.com/dabing1022/Blog / MovingEntity

Method MovingEntity

Processing/game2dai/entities/MovingEntity.java:97–108  ·  view source on GitHub ↗

This is the constructor that should be used when creating an unnamed MovingEntity @param position initial world position @param radius bounding radius @param velocity initial velocity @param max_speed maximum speed @param heading initial heading @param mass initial mass @param max_turn_rate how fast

( 
			Vector2D position,
			double   radius,
			Vector2D velocity,
			double   max_speed,
			Vector2D heading,
			double   mass,
			double   max_turn_rate,
			double   max_force)

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Callers

nothing calls this directly

Calls 2

getPerpMethod · 0.80
setMethod · 0.45

Tested by

no test coverage detected