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github.com/dabing1022/Blog
/ Vec2DNormalize
Function
Vec2DNormalize
GameAI/2D/Vector2D.h:257–270 ·
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Source
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Callers
6
GetLineSegmentCircleClosestIntersectionPoint
Function · 0.85
doWallsObstructCylinderSides
Function · 0.85
isSecondInFOVOfFirst
Function · 0.85
CalculateNormal
Method · 0.85
LineWithArrow
Method · 0.85
RotateHeadingToFacePosition
Method · 0.85
Calls
1
Length
Method · 0.45
Tested by
1
doWallsObstructCylinderSides
Function · 0.68