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Class AutoPilot

Processing/game2dai/steering/AutoPilot.java:72–2998  ·  view source on GitHub ↗

AutoPilot Objects are used to control the motion of a Vehicle object by specifying a set of steering behaviours the Vehicle must obey. Every Vehicle object has it's own AutoPilot object (An AutoPilot object cannot be shared by multiple Vehicles) This class supports 16 different behaviours

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