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hub / github.com/cybereality/Perception / CreateDevice

Method CreateDevice

Perception_v3/DxProxy/DxProxy/Direct3D9.cpp:244–352  ·  view source on GitHub ↗

* Create D3D device proxy. * First it creates the device, then it loads the game configuration * calling the ProxyHelper class. Last it creates and returns the * device proxy calling D3DProxyDeviceFactory::Get(). ***/

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Callers 1

InitMethod · 0.45

Calls 4

c_strMethod · 0.80
debugfFunction · 0.50
QueryInterfaceMethod · 0.45
ReleaseMethod · 0.45

Tested by

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