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hub / github.com/cybereality/Perception / Init

Method Init

Perception_v3/DxProxy/DxProxy/D3DProxyDevice.cpp:2420–2455  ·  view source on GitHub ↗

* This method must be called on the proxy device before the device is returned to the calling application. * Inits by game configuration. * Subclasses which override this method must call through to super method. * Anything that needs to be done before the device is used by the actual application should happen here. * @param The game (or engine) specific configuration. ***/

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Callers 2

D3DProxyDeviceMethod · 0.45
OnCreateOrRestoreMethod · 0.45

Calls 7

c_strMethod · 0.80
HMDInfoMethod · 0.80
debugfFunction · 0.50
LoadMethod · 0.45
getMethod · 0.45
GetStatusMethod · 0.45
GetStatusStringMethod · 0.45

Tested by

no test coverage detected