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github.com/cvet/fonline
/ EnsureEntitySynced
Method
EnsureEntitySynced
Source/Server/EntitySync.cpp:1036–1153 ·
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Source
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Callers
4
Test_ServerEngine.cpp
File · 0.80
CreateUnloginedPlayer
Method · 0.80
EnsureEntitySynced
Function · 0.80
Server_Game_SyncEnsure
Function · 0.80
Calls
15
TryAcquireOps
Function · 0.85
FindLockOwner
Function · 0.85
RollbackOps
Function · 0.85
IsEntityAccessValid
Function · 0.85
BackoffBeforeSyncRetry
Function · 0.85
IsLockedByCurrentThread
Method · 0.80
GetParentRaw
Method · 0.80
hold_ref
Method · 0.80
find
Function · 0.50
GetEntityLock
Method · 0.45
get
Method · 0.45
end
Method · 0.45
Tested by
no test coverage detected