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github.com/cvet/fonline
/ IsConnected
Method
IsConnected
Source/Client/Client.cpp:355–360 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
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Callers
9
WaitForConnected
Function · 0.45
WaitForDisconnected
Function · 0.45
Test_ClientServerIntegration.cpp
File · 0.45
Test_ClientEngine.cpp
File · 0.45
Test_NetworkClient.cpp
File · 0.45
Client_Game_IsConnected
Function · 0.45
MainLoop
Method · 0.45
HandleUnresolvedHash
Method · 0.45
ProcessConnection
Method · 0.45
Calls
no outgoing calls
Tested by
2
WaitForConnected
Function · 0.36
WaitForDisconnected
Function · 0.36