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hub / github.com/cvet/fonline / Server_Player_UnloadMap

Function Server_Player_UnloadMap

Source/Scripting/ServerPlayerScriptMethods.cpp:167–175  ·  view source on GitHub ↗

SyncScope: requires self; clears view-map state and sends unload, no entity reparent. @ ExportMethod

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Callers

nothing calls this directly

Calls 3

GetControlledCritterMethod · 0.80
ResetViewMapMethod · 0.80
Send_LoadMapMethod · 0.45

Tested by

no test coverage detected