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hub / github.com/cvet/fonline / Server_Game_UnloadCritter

Function Server_Game_UnloadCritter

Source/Scripting/ServerGlobalScriptMethods.cpp:118–124  ·  view source on GitHub ↗

SyncScope: requires cr + current parent map; unload mutates critter simulation state. @ ExportMethod

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Callers

nothing calls this directly

Calls 3

ValidateEntityAccessFunction · 0.85
GetParentRawMethod · 0.80
UnloadCritterMethod · 0.80

Tested by

no test coverage detected