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hub / github.com/cvet/fonline / Server_Game_DestroyLocation

Function Server_Game_DestroyLocation

Source/Scripting/ServerGlobalScriptMethods.cpp:794–802  ·  view source on GitHub ↗

SyncScope: requires loc when non-null; destroy cascade self-syncs covered child maps/entities. @ ExportMethod

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Callers

nothing calls this directly

Calls 5

ValidateEntityAccessFunction · 0.85
GetParentRawMethod · 0.80
DestroyLocationMethod · 0.80
as_ptrMethod · 0.45
GetLocationMethod · 0.45

Tested by

no test coverage detected