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hub / github.com/cvet/fonline / Server_Game_DestroyEntity

Function Server_Game_DestroyEntity

Source/Scripting/ServerGlobalScriptMethods.cpp:477–488  ·  view source on GitHub ↗

SyncScope: requires entity + current parent when present; destroys the entity subtree. @ ExportMethod

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Callers

nothing calls this directly

Calls 5

ValidateEntityAccessFunction · 0.85
GetParentRawMethod · 0.80
GetEntityMethod · 0.45
as_ptrMethod · 0.45
DestroyEntityMethod · 0.45

Tested by

no test coverage detected