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hub / github.com/cvet/fonline / Server_Critter_Disconnect

Function Server_Critter_Disconnect

Source/Scripting/ServerCritterScriptMethods.cpp:783–793  ·  view source on GitHub ↗

SyncScope: requires self + its auto-widened Player link; closes that player's connection. @ ExportMethod

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Callers

nothing calls this directly

Calls 4

GracefulDisconnectMethod · 0.80
GetPlayerMethod · 0.45
as_ptrMethod · 0.45
GetConnectionMethod · 0.45

Tested by

no test coverage detected