| 60 | std::future<void> serverThread{}; |
| 61 | |
| 62 | void SetUp() override { |
| 63 | SocketServer* server = createListeningServer(); |
| 64 | serverThread = std::async(std::launch::async, &SocketServer::acceptOnce, server); |
| 65 | } |
| 66 | |
| 67 | void TearDown() override { |
| 68 | serverThread.wait_for(THREAD_TEST_TIMEOUT); |
nothing calls this directly
no outgoing calls
no test coverage detected