| 323 | |
| 324 | |
| 325 | void cWindow::OwnerDestroyed() |
| 326 | { |
| 327 | m_Owner = NULL; |
| 328 | // Close window for each player. Note that the last one needs special handling |
| 329 | while (m_OpenedBy.size() > 1) |
| 330 | { |
| 331 | (*m_OpenedBy.begin() )->CloseWindow(); |
| 332 | } |
| 333 | (*m_OpenedBy.begin() )->CloseWindow(); |
| 334 | } |
| 335 | |
| 336 | |
| 337 |
no test coverage detected