| 141 | |
| 142 | |
| 143 | void cMapManager::SaveMapData(void) |
| 144 | { |
| 145 | cCSLock Lock(m_CS); |
| 146 | |
| 147 | if (m_MapData.empty()) |
| 148 | { |
| 149 | return; |
| 150 | } |
| 151 | |
| 152 | cIDCountSerializer IDSerializer(m_World->GetName()); |
| 153 | |
| 154 | IDSerializer.SetMapCount(m_MapData.size()); |
| 155 | |
| 156 | if (!IDSerializer.Save()) |
| 157 | { |
| 158 | LOGERROR("Could not save idcounts.dat"); |
| 159 | return; |
| 160 | } |
| 161 | |
| 162 | for (cMapList::iterator it = m_MapData.begin(); it != m_MapData.end(); ++it) |
| 163 | { |
| 164 | cMap & Map = *it; |
| 165 | |
| 166 | cMapSerializer Serializer(m_World->GetName(), &Map); |
| 167 | |
| 168 | if (!Serializer.Save()) |
| 169 | { |
| 170 | LOGWARN("Could not save map #%i", Map.GetID()); |
| 171 | } |
| 172 | } |
| 173 | } |
| 174 | |
| 175 | |
| 176 | |