| 107 | |
| 108 | |
| 109 | void cMapManager::LoadMapData(void) |
| 110 | { |
| 111 | cCSLock Lock(m_CS); |
| 112 | |
| 113 | cIDCountSerializer IDSerializer(m_World->GetName()); |
| 114 | |
| 115 | if (!IDSerializer.Load()) |
| 116 | { |
| 117 | return; |
| 118 | } |
| 119 | |
| 120 | unsigned int MapCount = IDSerializer.GetMapCount(); |
| 121 | |
| 122 | m_MapData.clear(); |
| 123 | |
| 124 | for (unsigned int i = 0; i < MapCount; ++i) |
| 125 | { |
| 126 | cMap Map(i, m_World); |
| 127 | |
| 128 | cMapSerializer Serializer(m_World->GetName(), &Map); |
| 129 | |
| 130 | if (!Serializer.Load()) |
| 131 | { |
| 132 | LOGWARN("Could not load map #%i", Map.GetID()); |
| 133 | } |
| 134 | |
| 135 | m_MapData.push_back(Map); |
| 136 | } |
| 137 | } |
| 138 | |
| 139 | |
| 140 | |