| 55 | // cStructGenTrees: |
| 56 | |
| 57 | void cStructGenTrees::GenFinish(cChunkDesc & a_ChunkDesc) |
| 58 | { |
| 59 | int ChunkX = a_ChunkDesc.GetChunkX(); |
| 60 | int ChunkZ = a_ChunkDesc.GetChunkZ(); |
| 61 | |
| 62 | cChunkDesc WorkerDesc(ChunkX, ChunkZ); |
| 63 | |
| 64 | // Generate trees: |
| 65 | for (int x = 0; x <= 2; x++) |
| 66 | { |
| 67 | int BaseX = ChunkX + x - 1; |
| 68 | for (int z = 0; z <= 2; z++) |
| 69 | { |
| 70 | int BaseZ = ChunkZ + z - 1; |
| 71 | |
| 72 | cChunkDesc * Dest; |
| 73 | |
| 74 | if ((x != 1) || (z != 1)) |
| 75 | { |
| 76 | Dest = &WorkerDesc; |
| 77 | WorkerDesc.SetChunkCoords(BaseX, BaseZ); |
| 78 | |
| 79 | m_BiomeGen->GenBiomes (BaseX, BaseZ, WorkerDesc.GetBiomeMap()); |
| 80 | m_HeightGen->GenHeightMap (BaseX, BaseZ, WorkerDesc.GetHeightMap()); |
| 81 | m_CompositionGen->ComposeTerrain(WorkerDesc); |
| 82 | // TODO: Free the entity lists |
| 83 | } |
| 84 | else |
| 85 | { |
| 86 | Dest = &a_ChunkDesc; |
| 87 | } |
| 88 | |
| 89 | int NumTrees = GetNumTrees(BaseX, BaseZ, Dest->GetBiomeMap()); |
| 90 | |
| 91 | sSetBlockVector OutsideLogs, OutsideOther; |
| 92 | for (int i = 0; i < NumTrees; i++) |
| 93 | { |
| 94 | GenerateSingleTree(BaseX, BaseZ, i, *Dest, OutsideLogs, OutsideOther); |
| 95 | } |
| 96 | |
| 97 | sSetBlockVector IgnoredOverflow; |
| 98 | IgnoredOverflow.reserve(OutsideOther.size()); |
| 99 | ApplyTreeImage(ChunkX, ChunkZ, a_ChunkDesc, OutsideOther, IgnoredOverflow); |
| 100 | IgnoredOverflow.clear(); |
| 101 | IgnoredOverflow.reserve(OutsideLogs.size()); |
| 102 | ApplyTreeImage(ChunkX, ChunkZ, a_ChunkDesc, OutsideLogs, IgnoredOverflow); |
| 103 | } // for z |
| 104 | } // for x |
| 105 | |
| 106 | // Update the heightmap: |
| 107 | for (int x = 0; x < cChunkDef::Width; x++) |
| 108 | { |
| 109 | for (int z = 0; z < cChunkDef::Width; z++) |
| 110 | { |
| 111 | for (int y = cChunkDef::Height - 1; y >= 0; y--) |
| 112 | { |
| 113 | if (a_ChunkDesc.GetBlockType(x, y, z) != E_BLOCK_AIR) |
| 114 | { |
nothing calls this directly
no test coverage detected